erwin.coumans
6cc18e05aa
initialize Element m_tag to zero
2008-05-06 02:57:27 +00:00
erwin.coumans
b9acc820d6
removed collision template, some code style cleanup, added btDbvhBroadphase to BenchmarkDemo
2008-05-06 02:45:56 +00:00
erwin.coumans
1871513e00
update version to 2.69
2008-05-06 01:08:29 +00:00
erwin.coumans
6989ea8908
upgrade version to 2.69
...
moved btDbvt/btDbvtBroadphase to BulletCollision/BroadphaseCollision
applied code-layout to btSoftBodyHelpers.*
2008-05-06 00:58:10 +00:00
erwin.coumans
25c5d0d57a
+Added btDbvtBroadphase, this very fast/efficient broadphase is based on Dynamic AABB tree (btDbvt).
...
+SoftBody improvements by Nathanael Presson:
+Add tetrahedralization
+Add support for tearing/slicing cloth and deformable volumes. Uncomment the line in Bullet/src/BulletSoftBody/btSoftBodyHelpers.h: //#define BT_SOFTBODY_USE_STL 1
2008-05-05 23:19:21 +00:00
john.mccutchan
e746310596
Disable SoftBody vs. Concave collision for now
2008-04-23 23:47:00 +00:00
erwin.coumans
73a5643580
add getAabb for btSoftBody,
...
add btSoftBodyConcaveCollisionAlgorithm, and register algorithm
2008-04-20 16:31:13 +00:00
erwin.coumans
0a3baf93d6
make btSoftBody versus btCompoundShape work
2008-04-20 15:42:21 +00:00
erwin.coumans
7a7b46b448
fixed Soft Body compile issues on Mac OSX, added build files
2008-04-14 07:44:54 +00:00
erwin.coumans
be2490e4fb
Final 2.68 from Nathanael Presson, mainly soft body related. Added raycast support for soft bodies (press comma-key in the soft body demos to toggle ray cast tests)
2008-04-14 06:24:56 +00:00
erwin.coumans
3df41a478d
moved/updated projectfiles for new BulletSoftBody library
2008-04-11 18:56:49 +00:00
erwin.coumans
621be07178
move the SoftBody work into its own library, BulletSoftBody (work in progress)
2008-04-11 18:41:07 +00:00