Commit Graph

14 Commits

Author SHA1 Message Date
erwin.coumans
6f28170422 Removed obsolete btPoint3: use btVector3 instead 2008-10-27 19:56:48 +00:00
john.mccutchan
2b71784c86 Make getShapeType() a non virtual function.
Add localGetSupportVertexNonVirtual, localGetSupportVertexWithoutMarginNonVirtual, getAabbNonVirtual and getMarginNonVirtual methods to convex shape classes
2008-09-29 22:47:05 +00:00
erwin.coumans
359c84d3b3 Fix previous commit, accidently removed some aabbMin/aabbMax assignments.
move margin calculation for aabb before basis transform.
2008-09-05 00:26:02 +00:00
erwin.coumans
b21d8caa9a Added more Doxygen comments for classes in src/BulletCollision/CollisionShapes 2008-08-27 22:01:50 +00:00
erwin.coumans
fe5386a5c8 Made the move from sourceforge to googlecode (no svn sync any longer)
Fixed BulletColladaConverter load/save
Removed btTypedUserInfo
Added btHashMap
Fixed btCapsuleShape
2008-03-13 05:16:42 +00:00
johnmccutchan
65ce92885b Don't fallback to getAabbSlow in btCapsuleShape 2008-02-13 03:07:25 +00:00
ejcoumans
618263163c add support for X,Z axis aligned capsules 2008-02-08 01:11:05 +00:00
ejcoumans
f22d338959 added btCapsuleShapeX and btCapsuleShapeZ, for X and Z upaxis capsules. The default btCapsuleShape stays Y-axis, for backwards compatibility. 2008-02-07 00:34:06 +00:00
ejcoumans
ea3dfb4ca3 made 'calculateLocalInertia' const, thanks to cgripeos, see http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=1514
- applied a large patch to remove warnings
Thanks to Enrico, see http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=1568
- removed SSE includes, added #incude <string.h> for memset in Extras/quickstep, thanks Eternl Knight
- disabled 16-byte alignement on btQuadWord class, it causes problems under PS3 Linux. Need to check out why.
2007-10-13 23:41:37 +00:00
ejcoumans
a38de566c6 make sure aligned structures/classes use the btAlignedAlloc/btAlignedFree, by overriding the operator new/delete for that struct/class.
integrated some contributions from IBM Germany for libspe2
2007-09-25 06:41:57 +00:00
ejcoumans
38b7f474c3 Added better support for btUniformScalingShape, by moving some data that is not shared from btConvexShape to btConvexInternalShape. This reduces the sizeof btUniformScalingShape to 16 bytes (from 64).
This is good when having lots of re-used shapes with different sizes.

Convex shapes will need to derive from btConvexInternalShape (which is a subclass of btConvexShape). We could have renamed btConvexShape to 'btConvexShapeInterface' (can still do that later)
2007-07-28 21:10:21 +00:00
ejcoumans
685138d033 include paths should not be relative starting with "../
It leads to problems with certain compilers, when Bullet/src is located in a long pathname.
Keep include path starting with "LinearMath/, "BulletCollision/, or "BulletDynamics/
2007-07-14 05:08:57 +00:00
ejcoumans
bc3f9535ad cleaned up, removed warning under MSVC2005 (Level 4)
Mostly related to alignment and unused variables
2007-04-13 01:37:21 +00:00
ejcoumans
581468ceec Added btCapsuleShape. This could already be simulated by simply adding 2 spheres to the btMultiSphereShape, but this was bad documented/unknown.
For tapered capsules, you can still use btMultiSphereShape, just pass 2 spheres with different radius.
2007-01-30 00:09:08 +00:00