erwin.coumans
22fe8935c3
updated test1.oec with a few static objects
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fix Maya plugin hinge constraint support
update copyright year in BulletCollision/CollisionShapes.
2009-05-12 22:28:45 +00:00
erwin.coumans
8acadeb711
minor tweaks to demos: enable constraint debug drawing in AllBulletDemos, default constraint debugging size set to 0.3,
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set svn:eol-style native for folder files
http://code.google.com/p/bullet/issues/detail?id=191
2009-02-18 22:52:03 +00:00
erwin.coumans
bcd0f48c28
some doxygen updates, added some comments to classes, fix broken links, rename some prefix some internal GIMPACT collision structures using (for example use GIM_AABB instead of BT_AAABB),
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removed obsolete btGjkEpa (it was replaced by btGjkEpa2 ages ago)
2008-11-04 04:01:31 +00:00
erwin.coumans
752eb583d0
some minor work on soft body, to make it easier to integrate into apps.
2008-09-24 02:41:50 +00:00
erwin.coumans
b21d8caa9a
Added more Doxygen comments for classes in src/BulletCollision/CollisionShapes
2008-08-27 22:01:50 +00:00
ejcoumans
a38de566c6
make sure aligned structures/classes use the btAlignedAlloc/btAlignedFree, by overriding the operator new/delete for that struct/class.
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integrated some contributions from IBM Germany for libspe2
2007-09-25 06:41:57 +00:00
ejcoumans
685138d033
include paths should not be relative starting with "../
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It leads to problems with certain compilers, when Bullet/src is located in a long pathname.
Keep include path starting with "LinearMath/, "BulletCollision/, or "BulletDynamics/
2007-07-14 05:08:57 +00:00
sjbaker
e9b21e21a6
Pathnames between #include files that are intended to be used within application code should not depend on the paths to the subdirectories being known to the compiler because this will not always be the case when an end-user includes your headers.
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Includes of files in the local hierarchy must not use <...> please stick with "..."
2006-12-26 15:33:28 +00:00
ejcoumans
bf591b44ec
Replaced most STL std::vector with btAlignedObjectArray.
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Same interface but less features (push_back, pop_back, clear, size, [] etc).
To prepare for SIMD/SSE code: Added #define ATTRIBUTE_ALIGNED16(a) __declspec(align(16)) a
2006-12-06 04:22:36 +00:00
sjbaker
04d41b7a0a
Cleanup compilation warnings.
2008-02-12 04:22:31 +00:00
ejcoumans
438230b95b
added proper clipping of angular limits in generic d6 ConstraintSolver/btGeneric6DofConstraint.cpp
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added trianglebuffer (easier GIMPACT integration)
2006-11-10 22:56:45 +00:00