Commit Graph

25 Commits

Author SHA1 Message Date
erwin.coumans
f50cf5585a fix MinGW compilation, use size_t instead of unsigned long
add missing virtual methods in SequentialThreadSupport
2012-09-09 22:19:54 +00:00
erwin.coumans
3b83428a7f Applied polar decomposition patch. Fixes Issue 621. Thanks to Christian for the report, Joshua for the fix, Dongsoo for checking the fix.
Applied picking cloth patch. Fixes Issue 646. Thanks to Dongsoo.
Applied patch Softbody updateConstraints. Fixes Issue 503. Thanks to Dave Bruce Phillips and Dongsoo.
Fix various warnigns under Mac OSX.
2012-09-09 17:22:30 +00:00
erwin.coumans
73b217fb07 Apple contribution for OSX SSE and iOS NEON optimizations unit tests, thanks to Jordan Hubbard, Ian Ollmann and Hristo Hristov.
For OSX:
cd build
./premake_osx xcode4
for iOS:
cd build
./ios_build.sh
./ios_run.sh

Also integrated the branches/StackAllocation to make it easier to multi-thread collision detection in the near future. It avoids changing the btCollisionObject while performing collision detection.

As this is a large patch, some stuff might be temporarily broken, I'll keep an eye out on issues.
2012-06-07 00:56:30 +00:00
erwin.coumans
9bc3b5eb10 Update btOpenCLUtils to allow caching of precompiled program binaries (save/load). See Bullet/Demos/SerializeDemo/AMD for an example use
Fix in btBulletWorldImporter: load friction/restitution and patch radius of btCapsuleShape (it needs to embed the margin)
Partly apply a modified patch to make the SerializeDemo_AMD work, but avoid breaking the MiniCL version. See Issue 594
2012-03-04 22:12:12 +00:00
erwin.coumans
dff62e67df CMakeListst.txt maintenance/improvement: create frameworks for BulletMultiThreaded and MiniCL, also minor fix in BulletCollision
thanks to eitttje, see Issue 548
2012-02-29 05:19:22 +00:00
erwin.coumans
0d1fcf7c48 Move btOclUtils.cpp/h and btOclCommon.cpp/h to btOpenCLUtils.cpp/h
Rename member numerator to m_numerator in btConvexHullComputer.cpp to avoid confusion (Thanks to Ian for the feedback)
Add btSoftBody::addAeroForceToNode and btSoftBody::addAeroForceToFace, thanks to Dongsoo Han/Saggita
2011-11-14 22:22:49 +00:00
erwin.coumans
66c349caa6 Remove btSoftBodySolver_CPU.*
Move btSoftBodySolverData.h to src/BulletMultiThreaded/GpuSoftBodySolvers/Shared/btSoftBodySolverData.h
Attempt to re-enable MiniCL version of OpenCLClothDemo (cloth-capsule collision still broken)
Add optional OpenCL acceleration to SerializeDemo (just for cloth)
2011-11-11 19:00:26 +00:00
erwin.coumans
a13d22dc84 Fix a lot of warnings, thanks to ejtttje, Fixes issue 537
Fix soft body debug rendering
2011-09-15 01:17:34 +00:00
erwin.coumans
6ccd5a644a implement stub function for clGetProgramInfo to avoid linker errors
Fixes Issue 510
2011-04-23 15:47:49 +00:00
erwin.coumans
7d37b3c472 add support for PosixThreadSupport for MiniCL (partial CPU OpenCL replacement) 2011-04-11 16:28:21 +00:00
erwin.coumans
eefffc2cf2 MiniCL and BulletMultiThreaded respect the LIB_SUFFIX
Thanks to pprkut@liwjatan.at for the report in Issue 436

Remove unimplemented methods in headerfiles,
thanks to csaba.hruska in Issue 437
2010-10-06 00:59:42 +00:00
erwin.coumans
0b328a0b8a Applied patch for Issue 429 to set lib properties
Thanks to andrebra for the patch
2010-09-21 23:14:10 +00:00
erwin.coumans
9c7220a78d updated VectorAddKernels.cl, using float8 operator+
implement float8 operator+ and operator- for MiniCL
2010-09-20 22:08:44 +00:00
erwin.coumans
33a41798cf more fixes to the 'make install' feature for both cmake and autotools
now autotools uses the same library naming as cmake: libBulletSoftBody, libBulletDynamics, libBulletCollision, libLinearMath
cmake doesn't install .svn folders anymore
cmake pkgconfig bullet.pc.cmake 'include' folder fixed (removed /bullet postfix)
added BulletCollision/CollisionShapes/btTriangleInfoMap.h to the install
2010-09-07 23:40:17 +00:00
erwin.coumans
4f9b450200 added OpenCL cloth demo, contributed by AMD.
updated GpuSoftBodySolvers
updated DirectCompute cloth demo
2010-08-14 00:56:17 +00:00
erwin.coumans
7684c1b92d use relative path, to make it easier to include btBulletWorldImporter, #include "../BulletFileLoader/btBulletFile.h"
Create a separate library for MiniCL (a rudimentary OpenCL wrapper to run kernels on multi-core CPU using the default C++ compiler, using Win32 Threads or Posix)
tweak vectormath/vmInclude.h for PS3 platforms
fix warning in btKinematicCharacterController
2010-07-21 21:33:40 +00:00
erwin.coumans
b3f081fc85 Added preparation for GPU hardware accelerated solvers for BulletSoftBody (OpenCL and DirectCompute backends will follow)
Added assert to check for positive masses in btCompoundShape::calculatePrincipalAxisTransform, see Issue 399
Fixes for LLVM/GCC compilation issue in btSequentialImpulseConstraintSolver
(Untested) fix for Linux 64bit compilation Issue 409
2010-07-16 23:26:25 +00:00
erwin.coumans
fbc17731ec Several changes to sync Bullet trunk with PlayStation 3 spubullet version
Still needs some cross-platform fixes
2010-07-08 17:02:38 +00:00
erwin.coumans
498da0721b Move some code from Branches/OpenCL to trunk, related to threading and OpenCL:
Added Demos/ThreadingDemo showing how to use the cross-platform btThreadSupportInterface under Windows.
Added Demos/ParticlesOpenCL showing how to run the NVidia particle demo under OpenCL implementations by AMD, NVidia and MiniCL (CPU)
2010-06-24 22:54:00 +00:00
erwin.coumans
81f04a4d48 fix: some file didn't have the svn:eol-style native yet 2010-03-06 15:23:36 +00:00
erwin.coumans
065a56ee4b fix Mac OSX build 2010-02-11 21:41:05 +00:00
erwin.coumans
97921411d2 cmake build system improvement: don't INSTALL when INTERNAL_CREATE_DISTRIBUTABLE_MSVC_PROJECTFILES is set
minor fix for MinGW32, reported here: http://bulletphysics.org/Bullet/phpBB3/viewtopic.php?f=9&t=4710
2010-02-11 04:32:37 +00:00
erwin.coumans
7d4e2873e2 move some recent MiniCL work to trunk 2010-02-08 22:42:58 +00:00
erwin.coumans
a9556d0fd5 use _WIN32 instead of WIN32 (_WIN32 is a compiler built-in)
add virtual destructor to bFile
2010-02-06 18:50:45 +00:00
erwin.coumans
fb6146f0be Added MiniCL, a limited subset of OpenCL, the open standard for parallel programming of heterogeneous systems.
MiniCL includes a cross-platform run-time frontend based on pthreads, Win32 Threads, or libspe2 for Cell SPU.
It is there, to bridge the gap until OpenCL is more widely available.

See Bullet/Demos/VectorAdd, influenced by NVidia OpenCL Jumpstart Guide:
http://developer.download.nvidia.com/OpenCL/NVIDIA_OpenCL_JumpStart_Guide.pdf
2009-05-22 01:43:37 +00:00