ejcoumans
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35c2da987e
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preparation for compound collision shapes
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2006-06-25 19:53:07 +00:00 |
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ejcoumans
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c8a0c95195
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added basic collision filtering, in broadphase. more advanced collision filtering should happen in CollisionDispatch::NeedsCollision
fixed CcdPhysicsDemo: don't pick static objects, it create a point 2 point constraint, which assert in jacobian generation
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2006-06-25 19:36:50 +00:00 |
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ejcoumans
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09aeefe029
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Allow multiple meshes to be used in the TriangleIndexVertexArray (this name is bad, is should be 'MeshArray'.
Renamed some 'box' into 'convex' in ConvexConcaveCollisionAlgorithm (it is generic for all convex objects, not for boxes).
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2006-06-25 14:50:38 +00:00 |
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ejcoumans
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2eed545a70
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enable to suspend and restore dynamics. also, catched the case where failed dynamics (resulting in infinite AABB sizes) doesn't mess up the entire simulation, it just get's deactivated (with a message that a simulation error happened)
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2006-06-22 03:00:43 +00:00 |
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ejcoumans
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94e94e995f
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enabled early exit for GJK
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2006-06-21 05:35:16 +00:00 |
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ejcoumans
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51a645bb4a
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constraints between bodies merge constraint simulations (this fixes problems with deactivation/sleeping)
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2006-06-17 15:22:06 +00:00 |
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ejcoumans
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e061ec1ebf
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moved files around
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2006-05-25 19:18:29 +00:00 |
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