sjbaker
f1627677df
Fixed over 500 compile warnings. Mostly:
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* Unused variables.
* Missing newlines at ends of #included files.
* signed int loop variables where the termination condition is an unsigned 'get number of' function.
* 'NULL' used inappropriately for an integer or character constant (NULL is a pointer)
* abstract base classes with no virtual destructor.
* Floating point constants used to initialise integer variables.
2006-09-23 14:51:54 +00:00
ejcoumans
8c023e764c
started working on some serious performance improvements. now the union find is optimized, the broadphase add/remove overlapping pair was too slow. added a stl::set to keep track of overlapping pairs. this speeds up the set find/remove. work in progress.the SimpleBroadphase is broken. will be fixed tomorrow.
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Did some tests with 3000 rigidbodies, works much smoother now :)
2006-09-19 02:59:30 +00:00
ejcoumans
1a6333e709
2006-09-11 05:31:56 +00:00
ejcoumans
a0c157ed85
fixed memoryleak,
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added RayTestSingle to CollisionWorld
prepared to add VehicleDemo
2006-09-04 21:28:32 +00:00
ejcoumans
fdaa3a7abc
some work on compound collision shapes (not finished yet)
2006-07-24 05:22:56 +00:00
ejcoumans
a359212fb3
more work on parallel dispatching of simulation islands
2006-07-01 03:33:05 +00:00
ejcoumans
2d80bae6e3
fairly large refactoring of dispatcher/simulation island management, to allow for parallel simulation.
2006-07-01 00:22:15 +00:00
ejcoumans
3a85557c29
Refactoring for parallel processing of islands, collision detection and constraint solving.
2006-06-30 00:41:09 +00:00
ejcoumans
c8a0c95195
added basic collision filtering, in broadphase. more advanced collision filtering should happen in CollisionDispatch::NeedsCollision
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fixed CcdPhysicsDemo: don't pick static objects, it create a point 2 point constraint, which assert in jacobian generation
2006-06-25 19:36:50 +00:00
ejcoumans
2eed545a70
enable to suspend and restore dynamics. also, catched the case where failed dynamics (resulting in infinite AABB sizes) doesn't mess up the entire simulation, it just get's deactivated (with a message that a simulation error happened)
2006-06-22 03:00:43 +00:00
ejcoumans
51a645bb4a
constraints between bodies merge constraint simulations (this fixes problems with deactivation/sleeping)
2006-06-17 15:22:06 +00:00
ejcoumans
e061ec1ebf
moved files around
2006-05-25 19:18:29 +00:00