Erwin Coumans
bae303c5da
add preliminary glut replacement test for Bullet 2.x demos
2014-07-03 16:42:50 -07:00
Erwin Coumans
68f798a2da
Start re-organizing demos so the physics setup can be shared easier (explicit create graphics objects, init/exit physics etc)
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Add B3G_RETURN key code, only implemented in Windows so far (todo: Mac, Linux)
Fix Windows key management (use WM_CHAR event instead of WM_KEYUP
Add Return (OnKeyReturn) key support TreeNode, so we can select an item using the return key.
2014-06-24 10:14:06 -07:00
erwincoumans
8f3051fdf1
add ImplicitCloth demo, by Stan Melax
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add SimpleOpenGL3App, used in ImplicitCloth demo. The Bullet 3.x demos should use this as a template, it will clean up some of the mess.
2013-11-09 12:12:33 -08:00
erwincoumans
a5b73e7c76
use Syoyo Fujita's Wavefront obj loader. made some performance improvements in debug mode for Visual Studio
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use Maya style controls under Windows (need to fix Linux/OSX) use ALT+mouse to rotate, and mouse pick to pick objects
2013-07-18 15:55:38 -07:00
erwin coumans
0f78c696b5
GWEN improvement: allow to navigate TreeControl and ComboBox using the cursor keys
2013-07-01 23:43:49 -07:00
erwin coumans
7366e262fd
bt -> b3 and BT -> B3 rename for content and filenames
2013-04-28 23:11:10 -07:00
erwin coumans
626f0cf1e3
bt->b3
2013-04-17 17:52:51 -07:00
erwin coumans
e646754228
more bt* to b3*
2013-04-16 17:08:59 -07:00
erwin coumans
5784d6ce0b
expose number of instances
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export 'getKeyboardCallback' for chaining
2013-03-14 12:53:03 -07:00
erwin coumans
a6a7a67b61
add another btgui test
2013-03-13 00:22:35 -07:00