ejcoumans
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96046852b2
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moved SphereSphereCollisionAlgorithm to main library
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2006-09-19 04:55:02 +00:00 |
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ejcoumans
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8c023e764c
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started working on some serious performance improvements. now the union find is optimized, the broadphase add/remove overlapping pair was too slow. added a stl::set to keep track of overlapping pairs. this speeds up the set find/remove. work in progress.the SimpleBroadphase is broken. will be fixed tomorrow.
Did some tests with 3000 rigidbodies, works much smoother now :)
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2006-09-19 02:59:30 +00:00 |
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ejcoumans
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f83677deed
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added buildsystem files
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2006-09-17 06:34:40 +00:00 |
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ejcoumans
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a98b7f1a95
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example that shows how to register your own collision algorithms.
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2006-09-17 01:39:54 +00:00 |
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