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96046852b24793c96dec0ca32f048e86578fce21
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4 Commits

Author SHA1 Message Date
ejcoumans
96046852b2 moved SphereSphereCollisionAlgorithm to main library 2006-09-19 04:55:02 +00:00
ejcoumans
8c023e764c started working on some serious performance improvements. now the union find is optimized, the broadphase add/remove overlapping pair was too slow. added a stl::set to keep track of overlapping pairs. this speeds up the set find/remove. work in progress.the SimpleBroadphase is broken. will be fixed tomorrow.
Did some tests with 3000 rigidbodies, works much smoother now :)
2006-09-19 02:59:30 +00:00
ejcoumans
f83677deed added buildsystem files 2006-09-17 06:34:40 +00:00
ejcoumans
a98b7f1a95 example that shows how to register your own collision algorithms. 2006-09-17 01:39:54 +00:00
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