johnmccutchan
98006e5607
Tweaks to SpuBatchRaycast code
2008-02-13 03:10:53 +00:00
ejcoumans
1d576dd0af
added COLLADA domAsset (authoring tool/upaxis), added dummy time that complies with COLLADA (needs fixing), fixed include path again (relative to current folder)
2008-02-12 23:44:21 +00:00
ejcoumans
c1bceede01
existing projectfiles include Extras/BulletMultiThreaded, so we can't have
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-#include "BulletMultiThreaded/PlatformDefinitions.h"
but
+#include "PlatformDefinitions.h"
2008-02-12 20:54:07 +00:00
johnmccutchan
2ca9503eb5
Fix include path
2008-02-12 02:36:35 +00:00
johnmccutchan
c374217953
Use the rigid body angular factor in the parallel solver.
2008-02-08 20:02:26 +00:00
ejcoumans
71b58309cf
add support for X,Z axis aligned capsules
2008-02-08 01:10:34 +00:00
johnmccutchan
31c1406fd4
Define spu_printf for Linux
2008-02-05 18:58:28 +00:00
ejcoumans
984811f459
fixes to compile/share more code between SPU and PPU
2008-02-01 03:44:17 +00:00
ejcoumans
5399a9ae8c
fixes to compile/share more code between SPU and PPU
2008-02-01 03:35:54 +00:00
ejcoumans
1cdd5bf67f
add support for 16bit and 32bit indices in SPU/BulletMultiThreaded version of btBvhTriangleMeshShape
2008-02-01 02:13:24 +00:00
ejcoumans
5c40e615bd
make source compile under MinGW32
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todo: link against OpenGL GLU/GLUT.
2008-01-30 01:09:01 +00:00
ejcoumans
30e1c56520
fix doubleprecision build
2008-01-24 02:40:15 +00:00
ejcoumans
af85183a48
fixed to get MacOSX to compile, added new files to CMakeLists.txt
2008-01-23 23:13:31 +00:00
johnmccutchan
be0beaf7bd
Refactored SpuGatheringCollisionTask to use code in SpuCollisionShapes.
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More work on SpuBatchRaycaster. It is working now on the PS3 and Windows.
2008-01-14 23:44:07 +00:00
ejcoumans
6ba6805b43
bugfix: need to use returned address of cellDmaSmallGetReadOnly
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Thanks John McCutchan for pointing this out. Affects non-Cell BulletMultiThreaded.
2008-01-12 00:07:39 +00:00
johnmccutchan
702323f27a
Initial work on batch raycast support.
2008-01-08 23:38:33 +00:00
ejcoumans
d051e2eacb
First commit of 2008, Happy New Year!
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Add option to compile without btClock and without profiling: comment out USE_BT_CLOCK, and #define BT_NO_PROFILE
Fixed typo/case in #include "LinearMath/btQuickProf.h", in SpuParallelSolver.cpp
Removed unnecessary files from libxml CMakeLists.txt
2008-01-03 04:42:00 +00:00
ejcoumans
17a214a2b3
- Added btRigidBodyConstructionInfo, to make it easier to set individual setting (and leave other untouched) during rigid body construction.
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This was harder using default arguments. Thanks Vangelis Kokkevis for pointing this out.
- Fixed memoryleak in the ConstraintDemo and Raytracer demo.
- fixed issue with clearing forces/gravity at the end of the stepSimulation, instead of during internalSingleStepSimulation.
Thanks chunky for pointing this out: http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=1780
- Disabled additional damping in rigid body by default, but enable it in most demos. Set btRigidBodyConstructionInfo m_additionalDamping to true to enable this.
- Removed obsolete QUICKPROF BEGIN/END_PROFILE, and enabled BT_PROFILE. Profiling is enabled by default (see Bullet/Demos/OpenGL/DemoApplication.cpp how to use this).
User can switch off profiling by enabling define BT_NO_PROFILE in Bullet/src/btQuickprof.h.
2007-12-17 04:26:36 +00:00
ejcoumans
c09a09d169
replaced cellDmaSmallGet by mfc command
2007-12-15 03:03:09 +00:00
ejcoumans
61ffa6a1b5
Updated cmake files, added header files, Thanks John McCutchan
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re-autogenerated msvc projectfiles with new HelloWorld/BulletMultiThreaded Demo
Minor fixes
2007-12-15 02:48:24 +00:00
ejcoumans
6dff743d68
Cleanup some #defines in parallel collision detector, add conditional freeglut support to return from glutMainLoop.
2007-12-15 00:40:34 +00:00
ejcoumans
c5e6044e53
added MultiThreadedDemo
2007-12-14 07:17:35 +00:00
ejcoumans
d7354e5387
get SequentialThreadSupport to compile on the Mac
2007-12-14 06:21:51 +00:00
ejcoumans
599579803e
Added portable non-parallel implementation for btThreadSupportInterface: SequentialThreadSupport, Thanks John McCutchan (JMC)
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Added CMake support for BulletMultiThreaded.
2007-12-13 03:47:47 +00:00
ejcoumans
8d10a6ba1d
Fix friction and restitution in BulletMultiThreaded (collision detection and parallel solver)
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Thanks to lsgmasa for reporting, see http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=1758
2007-12-12 03:41:35 +00:00
johnmccutchan
66cdbb9659
Fixes for IBM Cell SDK 3.0 by Jochen Roth
2007-12-11 19:49:09 +00:00
ejcoumans
58014b9848
2007-11-21 04:01:12 +00:00
ejcoumans
cab75b53ec
added hierarchical profiling (needs more cleanup)
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avoid dynamic allocations in btRaycastVehicle
2007-11-21 03:00:40 +00:00
ejcoumans
56c69bc42e
- stop threads when exiting demo that uses multi threading
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- improved friction model for parallel solver (align the friction direction with projected velocity, unless the projection is close to zero (only then use 2 arbitrary axis orthogonal to contact normal)
2007-11-11 22:48:08 +00:00
ejcoumans
232f41353f
fixed issue with BulletMultiThreaded parallel solver friction constraint initialization, and removed unused velocityImpulse.
2007-11-11 18:39:47 +00:00
ejcoumans
550c500ca7
Set debug drawer for demo
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Fixed issue with toggle of activation in the DemoApplication
added hint/todo for Win32ThreadSupport
2007-10-23 01:16:31 +00:00
ejcoumans
c625e756fe
replaced btSimdMinMax.h by btMinMax.h in a few remaining places
2007-10-19 20:48:06 +00:00
ejcoumans
830c096e10
added a cellDmaLargeGetReadOnly/cellDmaGetReadOnly, which avoid memcpy on non-SPU platforms.
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enabled it for triangle mesh aabb DMA transfers. Todo: check if it is worth also modifying other parts of the code to avoid the memcpy into the 256kb Task memory.
2007-10-16 23:58:26 +00:00
ejcoumans
6303d98844
- use mfc directly, instead of cellDmaSmallGet (allow sizes under 32 bytes, instead of 16)
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- align btBroadphaseProxy to 16 bytes
2007-10-16 00:52:23 +00:00
ejcoumans
6797ee41cb
updated BulletMultiThreaded Libspe2 version, it now runs parallel collision detection properly on IBM Cell SDK 2.1, with Playstation 3 Linux on SPUs.
2007-10-15 05:45:12 +00:00
ejcoumans
e13cbe06ba
removed unnecessary files from Libspe2 Makefile
2007-10-15 01:18:32 +00:00
ejcoumans
ffcdb0f93d
BulletMultiThreaded needs to refreshContactPoint for contact manifold (this has been moved to the collision detector, instead of constraint solver)
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BulletMultiThreaded support function for box shouldn't compensate for the collision margin anymore
2007-10-14 01:51:07 +00:00
ejcoumans
9e530a005c
make parallel solver compile on MSVC 6
2007-10-12 06:59:59 +00:00
ejcoumans
0405ce278a
use size_t instead of int, for allocator
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added hashtable based PairManager, thanks Pierre Terdiman and Erin Catto
improved friction in 'cachefriendly' solver
moved 'refreshcontactpoints' into collision detection, instead of solver
avoid linear search for contact manifolds, by storing an index
ignore margin for sphere shape (its entire radius is already margin)
avoid alignment checks in BVH serialization, they don't compile on 64-bit architectures
made 'bomb' box more heavy
2007-10-11 03:17:54 +00:00
ejcoumans
cc9a42d4e3
update build for IBM Cell SDK
2007-10-03 00:38:08 +00:00
ejcoumans
150f7f704b
pass vector by reference (alignment)
2007-09-30 03:33:12 +00:00
ejcoumans
c98a678c9a
Makefile to create SPU elf and PPU lib for libspe2 parallel Cell SPE support. Contribution by IBM Germany 'Extreme Blue' project:
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Thanks to Benjamin Hoeferlin, Minh Cuong Tran,Martina Huellmann,Frederick Roth.
2007-09-26 23:44:33 +00:00
ejcoumans
29dd9681f4
Added libspe2 parallel Cell SPE support contribution by IBM Germany 'Extreme Blue' project:
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Thanks to Benjamin Hoeferlin, Minh Cuong Tran,Martina Huellmann,Frederick Roth.
2007-09-26 23:43:51 +00:00
ejcoumans
5ebab3e59b
Added libspe2 parallel Cell SPE support contribution by IBM Germany 'Extreme Blue' project:
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Thanks to Benjamin Hoeferlin, Minh Cuong Tran,Martina Huellmann,Frederick Roth.
2007-09-26 23:37:25 +00:00
ejcoumans
dae8b658da
Added libspe2 parallel Cell SPE support contribution by IBM Germany 'Extreme Blue' project:
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Thanks to Benjamin Hoeferlin, Minh Cuong Tran,Martina Huellmann,Frederick Roth.
2007-09-26 23:36:31 +00:00
ejcoumans
0ff4444118
Added libspe2 parallel Cell SPE support contribution by IBM Germany 'Extreme Blue' project:
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Thanks to Benjamin Hoeferlin, Minh Cuong Tran,Martina Huellmann,Frederick Roth.
2007-09-26 23:35:47 +00:00
ejcoumans
b2b2ea71c6
Added libspe2 support contribution by IBM Germany 'Extreme Blue' project:
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Thanks to Benjamin Hoeferlin, Minh Cuong Tran,Martina Huellmann,Frederick Roth.
2007-09-26 23:33:56 +00:00
ejcoumans
811c105c24
align btQuadWord on 16byte boundary
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slightly improved friction model
2007-09-25 06:58:53 +00:00
ejcoumans
08d036afc7
multi-threading improvements: optionally use software caching (IBM/PS3), move some code from cpp to header to inline.
2007-09-20 22:42:56 +00:00
ejcoumans
b054f375bc
- Added serialization to btBvhTriangleMeshShape/btOptimizedBvh. See ConcaveDemo for example usage.
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- added bt32BitAxisSweep3, which co-exists without recompilation, using template class. This broadphase is recommended for large worlds with many objects (> 16384), until btMultiSwap is finished.
- Fixed some recent issues in Bullet 2.57 related to compound (thanks Proctoid) and memory allocations
2007-09-10 01:14:42 +00:00