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124 Commits 10 Branches 0 Tags
9f9f35f847482ebc4aad9a05789f1cb8acd75b36
Commit Graph
8 Commits
Author SHA1 Message Date
ejcoumans faa1dc90be debug drawing for ParallelPhysicsEnvironment 2006-07-05 05:22:09 +00:00
ejcoumans 62593f8b99 refactoring of TriangleMeshShape, introduced ConcaveShape, which allows for StaticPlaneShape and future landscape/heightfield shape 2006-07-03 22:41:19 +00:00
ejcoumans 7e9aa9d5f8 added notice that CompoundShape is placeholder, not implemented yet 2006-06-25 21:27:31 +00:00
ejcoumans 35c2da987e preparation for compound collision shapes 2006-06-25 19:53:07 +00:00
ejcoumans 09aeefe029 Allow multiple meshes to be used in the TriangleIndexVertexArray (this name is bad, is should be 'MeshArray'.
Renamed some 'box' into 'convex' in ConvexConcaveCollisionAlgorithm (it is generic for all convex objects, not for boxes).
2006-06-25 14:50:38 +00:00
ejcoumans b4df21acb5 added cylinder support in ColladaDemo, rendering of Cylinder, updated .dae files. 2006-06-09 00:17:20 +00:00
ejcoumans 39c5f29fd0 added new convex trianglemesh shape 2006-05-26 00:30:16 +00:00
ejcoumans e061ec1ebf moved files around 2006-05-25 19:18:29 +00:00
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