erwincoumans
9fe48d887d
b3GpuDynamicsWorld improvements:
...
apply forces
copy linear/angular velocity every frame at the CPU side, initial velocity works now
hook up setGravity
Note: the 'stepSimulation' for GPU only simulates a single simulation frame.
2013-06-06 22:01:06 -07:00
erwincoumans
74bdccc2cf
fix Linux build (tested on Ubuntu 12.10, 32bit)
2013-06-05 08:51:13 -07:00
erwin coumans
a886a978b7
add preliminary GPU ray cast (brute-force slow, only against sphere, allocates OpenCL buffers at every cast)
2013-05-28 18:39:53 -07:00
Erwin Coumans
f55473d586
GpuRaytraceScene work-in-progress, CPU only at the moment.
2013-05-27 00:42:28 -07:00
Erwin Coumans
a3559b3c92
add preliminary ray tracing test (ray-sphere placeholder on CPU)
2013-05-25 01:45:43 -07:00
Erwin Coumans
a92223890f
improve Mac OSX/Unix benchmark
2013-05-23 20:38:27 -07:00
Erwin Coumans
084bc4ec32
improve the benchmark mode, with 2 files (csv and details)
2013-05-23 18:34:39 -07:00
erwincoumans
6bfa60c365
tweak demo a bit and add 'exit' to X11 window
2013-05-23 10:23:08 -07:00
erwincoumans
ee5195d3e8
fix padding issue under Linux (where b3Vector3 is not 16-byte aligned)
...
w
2013-05-22 17:46:47 -07:00
erwincoumans
3ac332f3a7
reorder files, in preparation for Bullet 3 -> Bullet 2 merge
2013-04-29 19:04:08 -07:00