Commit Graph

6 Commits

Author SHA1 Message Date
ejcoumans
56c69bc42e - stop threads when exiting demo that uses multi threading
- improved friction model for parallel solver (align the friction direction with projected velocity, unless the projection is close to zero (only then use 2 arbitrary axis orthogonal to contact normal)
2007-11-11 22:48:08 +00:00
ejcoumans
550c500ca7 Set debug drawer for demo
Fixed issue with toggle of activation in the DemoApplication
added hint/todo for Win32ThreadSupport
2007-10-23 01:16:31 +00:00
ejcoumans
f19bc68408 fixed Win32 Threaded, by waiting for multiple objects (it was re-using the same task all the time)
Thanks Marten Svanfeldt (Starbreeze Studios) for the fix
2007-08-12 17:37:36 +00:00
ejcoumans
121fd7808e Changed BulletMultiThreaded Thread Support to be passed in, rather then global 'Win32ThreadSupport'/'Libspe2ThreadSupport' etc.
This allows developer to hookup Bullet to a custom task scheduler, by deriving from btThreadSupportInterface.
2007-07-09 03:21:33 +00:00
ejcoumans
ea4dfc15d5 updated multi threading shared code on multiple platforms. 2007-06-15 02:06:56 +00:00
ejcoumans
6f26aa1591 Added multi-threaded collision detection. Original code is written for Cell SPU, but wrappers are provided to run on multi-core using Win32 Threads.
SpuLibspe2Support is on the todo list, so it can run on Cell Blade & PS3 Linux.
2007-06-13 01:04:43 +00:00