erwin.coumans
33a41798cf
more fixes to the 'make install' feature for both cmake and autotools
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now autotools uses the same library naming as cmake: libBulletSoftBody, libBulletDynamics, libBulletCollision, libLinearMath
cmake doesn't install .svn folders anymore
cmake pkgconfig bullet.pc.cmake 'include' folder fixed (removed /bullet postfix)
added BulletCollision/CollisionShapes/btTriangleInfoMap.h to the install
2010-09-07 23:40:17 +00:00
erwin.coumans
7684c1b92d
use relative path, to make it easier to include btBulletWorldImporter, #include "../BulletFileLoader/btBulletFile.h"
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Create a separate library for MiniCL (a rudimentary OpenCL wrapper to run kernels on multi-core CPU using the default C++ compiler, using Win32 Threads or Posix)
tweak vectormath/vmInclude.h for PS3 platforms
fix warning in btKinematicCharacterController
2010-07-21 21:33:40 +00:00
erwin.coumans
fbc17731ec
Several changes to sync Bullet trunk with PlayStation 3 spubullet version
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Still needs some cross-platform fixes
2010-07-08 17:02:38 +00:00
erwin.coumans
70c70bf681
cmake: don't install anything by default, unless the option INSTALL_LIBS is enabled
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cmake: fix for multi-threaded benchmarks
2010-02-11 07:12:58 +00:00
erwin.coumans
f59ad619a2
Disable BulletMultiThreaded, Gpu2dDemo, Gpu3dDemo, MiniCL_VectorAdd, they are currently not supported for 64bit platforms.
2009-11-06 00:36:30 +00:00
erwin.coumans
4c3af9c95f
use LIB_SUFFIX to install under lib${LIB_SUFFIX}, for example /usr/lib64
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Thanks to brumahe for the patch
http://code.google.com/p/bullet/issues/detail?id=174
compile BulletMultiThreaded also on 64 bit
2009-11-03 06:01:00 +00:00
erwin.coumans
60c107b7a7
Updated INSTALL description. This info should go also in Bullet User Manual and Online.
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Thanks to ejtttje http://code.google.com/p/bullet/issues/detail?id=248
Use GJK for GImpact triangle test
See http://bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=3687
More improvements in GJK degeneracy handling (using second EPA/GJK run)
Issue/discussion here http://code.google.com/p/bullet/issues/detail?id=250
CMake improvements
Thanks to ejtttje http://code.google.com/p/bullet/issues/detail?id=247
Added basic camera/wall detection for character demo
2009-07-14 02:10:03 +00:00
erwin.coumans
a5c18db854
fix CMake install for CMAke 2.6 -> version GREATER then 2.5
2008-11-15 03:48:24 +00:00
erwin.coumans
2daf428386
updated CMake support: remove Lib prefix, to facilitate Apple Framework support, add App prefix for demos
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See discussion here: http://code.google.com/p/bullet/issues/detail?id=129
2008-11-06 06:54:35 +00:00
erwin.coumans
f964c2f644
fix Cmake build files (CMakeList.txt) so it works with Cmake 2.4 again (only INSTALL feature requires Cmake 2.6)
2008-11-05 02:34:01 +00:00
erwin.coumans
325fc0bab0
Improve CMake support:
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Add CMake install support for libbulletmath,libbulletcollision,libbulletdynamics,libbulletsoftbody,and toplevel include files
Options to enable/disable BUILD_DEMOS and BUILD_ETRAS
Fixed compile issue in BulletMultiThreaded
Fixed double-precision issues with btMatrix3x3::getEulerZYX
2008-11-04 10:36:27 +00:00
erwin.coumans
e4ed38e7f6
more build system changes, to reflect Gimpact/BulletMultiThreaded move from Extras to src
2008-10-11 05:52:45 +00:00
erwin.coumans
22a79e61b1
updated Jamfile build system for reorganized files/folders
2008-10-11 05:23:00 +00:00
erwin.coumans
621be07178
move the SoftBody work into its own library, BulletSoftBody (work in progress)
2008-04-11 18:41:07 +00:00
ejcoumans
0e04cfc806
First stage in refactoring Bullet: moved Bullet Collision and Dynamics and LinearMath into src folder, and all files in Collision Detection and Dynamics have bt prefix.
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Made all buildsystems to work again (jam, msvc, cmake)
2006-09-25 08:58:57 +00:00