Commit Graph

2 Commits

Author SHA1 Message Date
erwincoumans
677722bba3 support compound versus compound collision shape acceleration on GPU, using aabb tree versus aabb tree.
Remove constructor from b3Vector3,  to make it a POD type, so it can go into a union (and more compatible with OpenCL float4)
Use b3MakeVector3 instead of constructor
Share some code between C++ and GPU in a shared file: see b3TransformAabb2 in src/Bullet3Collision/BroadPhaseCollision/shared/b3Aabb.h
Improve PairBench a bit, show timings and #overlapping pairs.
Increase shadowmap default size to 8192x8192 (hope the GPU supports it)
2013-08-20 03:19:59 -07:00
erwincoumans
34de49d8a4 add gjk/epa (host only), possibly improve convex-convex with many edge-edge tests
more preparation towards persistent/incremental contact cache
2013-07-31 23:22:43 -07:00