ejcoumans
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d931aae32f
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added basic CCD calculations for Compounds and non-convex (convex-versus-concave).
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2006-08-11 04:10:37 +00:00 |
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ejcoumans
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8bf47140fe
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prepare for AABB tree traversal for compound objects
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2006-07-25 00:30:15 +00:00 |
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ejcoumans
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50a2694c5b
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more compounds work, the basics work. now some stackless tree-tree traversal is needed to speedup compound versus compound.
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2006-07-24 23:06:59 +00:00 |
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ejcoumans
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fdaa3a7abc
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some work on compound collision shapes (not finished yet)
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2006-07-24 05:22:56 +00:00 |
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ejcoumans
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faa1dc90be
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debug drawing for ParallelPhysicsEnvironment
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2006-07-05 05:22:09 +00:00 |
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ejcoumans
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62593f8b99
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refactoring of TriangleMeshShape, introduced ConcaveShape, which allows for StaticPlaneShape and future landscape/heightfield shape
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2006-07-03 22:41:19 +00:00 |
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ejcoumans
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7e9aa9d5f8
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added notice that CompoundShape is placeholder, not implemented yet
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2006-06-25 21:27:31 +00:00 |
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ejcoumans
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35c2da987e
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preparation for compound collision shapes
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2006-06-25 19:53:07 +00:00 |
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ejcoumans
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09aeefe029
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Allow multiple meshes to be used in the TriangleIndexVertexArray (this name is bad, is should be 'MeshArray'.
Renamed some 'box' into 'convex' in ConvexConcaveCollisionAlgorithm (it is generic for all convex objects, not for boxes).
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2006-06-25 14:50:38 +00:00 |
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ejcoumans
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b4df21acb5
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added cylinder support in ColladaDemo, rendering of Cylinder, updated .dae files.
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2006-06-09 00:17:20 +00:00 |
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ejcoumans
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39c5f29fd0
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added new convex trianglemesh shape
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2006-05-26 00:30:16 +00:00 |
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ejcoumans
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e061ec1ebf
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moved files around
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2006-05-25 19:18:29 +00:00 |
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