erwin.coumans
ae09329a9d
Add PPU fallback for btCompoundShape that have more child shapes than MAX_SPU_COMPOUND_SUBSHAPES (default 16, see SpuNarrowPhaseCollisionTask/SpuCollisionShapes.h)
2010-05-12 23:06:48 +00:00
erwin.coumans
088d843f8c
Add btStaticPlaneShape support for SpuGatheringCollisionDispatcher.
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See Issue 312, thanks to davidsream for the report
2010-02-12 22:02:19 +00:00
erwin.coumans
659b215a69
Override btCollisionWorld::addCollisionObject with flags more appropriate for btDynamicsWorld (StaticFilter)
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Minor fixes (#ifndef SPU_COLLISION_OBJECT_WRAPPER_H block etc)
Only update 'setNumTasks' when necessary
Revert vectormath.h include (can't resolve conflicts with PS3 SDK, need additional #include path)
2009-09-09 22:49:43 +00:00
erwin.coumans
d67aa861f2
Add support for childshape index for btCompoundShape during ContactAddedCallback,
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see example in Bullet/Demos/ConvexDecompositionDemo
Removed some warnings
2009-08-11 00:30:41 +00:00
erwin.coumans
8acadeb711
minor tweaks to demos: enable constraint debug drawing in AllBulletDemos, default constraint debugging size set to 0.3,
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set svn:eol-style native for folder files
http://code.google.com/p/bullet/issues/detail?id=191
2009-02-18 22:52:03 +00:00
erwin.coumans
cb03329d06
added missing license in headers
2008-11-18 01:42:55 +00:00
erwin.coumans
55b29e2355
Some performance improvements and fixes related to btVector3 being aligned on SPU.
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btQuantizedBvh has a version number, memory layout might be different now (due to aligned btVector3)
reorganized some data members of some classes, to reduce memory footprint
2008-10-29 02:44:50 +00:00
erwin.coumans
6f28170422
Removed obsolete btPoint3: use btVector3 instead
2008-10-27 19:56:48 +00:00
erwin.coumans
512c0f167e
moved Extras/Gimpact to src/BulletCollision/Gimpact
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moved Extras/BulletMultiThreaded to src/BulletMultiThreaded
(build systems will be updated soon)
2008-10-10 19:48:36 +00:00