john.mccutchan
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ba27e0522b
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Add posix thread backend to BulletMultiThreaded. Contributed by Enrico.
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2008-04-01 18:32:41 +00:00 |
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ejcoumans
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9aec3255ef
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add support for 16bit indices and 3-float vertices (instead of btVector3 which is 4float) in
in btTriangleMesh container and ColladaConverter.
compile issue with PlatformDefinitions in GDC demo.
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2008-02-18 01:37:30 +00:00 |
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johnmccutchan
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31c1406fd4
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Define spu_printf for Linux
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2008-02-05 18:58:28 +00:00 |
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ejcoumans
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5c40e615bd
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make source compile under MinGW32
todo: link against OpenGL GLU/GLUT.
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2008-01-30 01:09:01 +00:00 |
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ejcoumans
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6dff743d68
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Cleanup some #defines in parallel collision detector, add conditional freeglut support to return from glutMainLoop.
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2007-12-15 00:40:34 +00:00 |
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ejcoumans
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5ebab3e59b
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Added libspe2 parallel Cell SPE support contribution by IBM Germany 'Extreme Blue' project:
Thanks to Benjamin Hoeferlin, Minh Cuong Tran,Martina Huellmann,Frederick Roth.
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2007-09-26 23:37:25 +00:00 |
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ejcoumans
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48fbe0d6ad
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removed some obsolete include files
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2007-06-16 02:46:49 +00:00 |
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ejcoumans
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ea4dfc15d5
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updated multi threading shared code on multiple platforms.
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2007-06-15 02:06:56 +00:00 |
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ejcoumans
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6f26aa1591
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Added multi-threaded collision detection. Original code is written for Cell SPU, but wrappers are provided to run on multi-core using Win32 Threads.
SpuLibspe2Support is on the todo list, so it can run on Cell Blade & PS3 Linux.
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2007-06-13 01:04:43 +00:00 |
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