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d1e9a885f34cf85afd09abcbe9263b54d6ffcac2
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5 Commits

Author SHA1 Message Date
ejcoumans
0e04cfc806 First stage in refactoring Bullet: moved Bullet Collision and Dynamics and LinearMath into src folder, and all files in Collision Detection and Dynamics have bt prefix.
Made all buildsystems to work again (jam, msvc, cmake)
2006-09-25 08:58:57 +00:00
ejcoumans
8c023e764c started working on some serious performance improvements. now the union find is optimized, the broadphase add/remove overlapping pair was too slow. added a stl::set to keep track of overlapping pairs. this speeds up the set find/remove. work in progress.the SimpleBroadphase is broken. will be fixed tomorrow.
Did some tests with 3000 rigidbodies, works much smoother now :)
2006-09-19 02:59:30 +00:00
ejcoumans
a359212fb3 more work on parallel dispatching of simulation islands 2006-07-01 03:33:05 +00:00
ejcoumans
2d80bae6e3 fairly large refactoring of dispatcher/simulation island management, to allow for parallel simulation. 2006-07-01 00:22:15 +00:00
ejcoumans
3a85557c29 Refactoring for parallel processing of islands, collision detection and constraint solving. 2006-06-30 00:41:09 +00:00
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