ejcoumans
d375a474b3
fixed broadphases after performance optimizations
2006-09-19 06:08:54 +00:00
ejcoumans
163948e351
strange, stl::set<>::iterator is a const iterator under Apple...
2006-09-19 05:14:11 +00:00
ejcoumans
8c023e764c
started working on some serious performance improvements. now the union find is optimized, the broadphase add/remove overlapping pair was too slow. added a stl::set to keep track of overlapping pairs. this speeds up the set find/remove. work in progress.the SimpleBroadphase is broken. will be fixed tomorrow.
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Did some tests with 3000 rigidbodies, works much smoother now :)
2006-09-19 02:59:30 +00:00
ejcoumans
a0c157ed85
fixed memoryleak,
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added RayTestSingle to CollisionWorld
prepared to add VehicleDemo
2006-09-04 21:28:32 +00:00
ejcoumans
1048793061
fixed collision bug involving meshes/compounds: always keep point with deepest penetration
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increased default number of objects/overlaps in broadphase to 20k/60k
2006-09-04 18:54:36 +00:00
ejcoumans
57e8bd87d1
updated version/projectfiles with new files
2006-07-01 00:34:43 +00:00
ejcoumans
3a85557c29
Refactoring for parallel processing of islands, collision detection and constraint solving.
2006-06-30 00:41:09 +00:00
ejcoumans
9105c3af5a
Refactoring:
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Moved optional code to Extras: AlgebraicCCD,EPA,quickstep
Moved SimpleBroadphase data to OverlappingPairCache, and derive both SimpleBroadphase and AxisSweep3 from OverlappingPairCache.
Added ParallelPhysicsEnvironment (prepair more parallel mainloop)
Upgraded hardcoded limit from 1024/8192 to 32766/65535 (max objects / max overlapping pairs)
2006-06-29 20:57:47 +00:00