ejcoumans
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d878885db4
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updated quickstep solver (for comparison), enabled GPU physics again (but WIN32 doesn't have the VertexTextureSupport enabled)
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2006-10-13 23:58:52 +00:00 |
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ejcoumans
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9b01b6672e
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updated makefile and fixed a GLuint <-> int conversion issue
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2006-10-01 17:16:02 +00:00 |
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sjbaker
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a7eca49065
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Added some performance measuring tools.
Speeded up collision detection significantly.
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2006-10-01 16:36:57 +00:00 |
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sjbaker
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9ebc440ee5
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Added simple collision detection.
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2006-10-01 03:45:08 +00:00 |
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sjbaker
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2aaab1ab1a
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Assorted cleanup of compilation warnings. Also fixed some actual errors:
#include "renderTexture.h"...when the file is actually called 'RenderTexture.h'.
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2006-10-01 00:08:09 +00:00 |
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ejcoumans
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2b1657b1dd
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Refactoring: another huge number of changes, renamed methods to start with lower-case.
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2006-09-28 01:11:16 +00:00 |
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sjbaker
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2b286e4748
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Added new GPU physics demo into both trunk and branch.
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2006-09-27 19:18:52 +00:00 |
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ejcoumans
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52a950db62
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added alternative paths, when files are not found
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2006-09-20 03:19:27 +00:00 |
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ejcoumans
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69c11061c3
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2006-09-20 03:04:40 +00:00 |
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