First run the App_PhysicsServer_SharedMemory_VR_vs2010.exe to run the VR server, then run App_VRGloveHandSimulator. You likely need to tune the minV/maxV for each finger (check values using Arduino IDE Serial Monitor)
expose ADSR to TinyAudio API enable envelope when playing wav files
add some TinyAudio classes to play wav, mostly from Stk (http://github.com/thestk/stk)