Commit Graph

15 Commits

Author SHA1 Message Date
erwincoumans
ab8f16961e Code-style consistency improvement:
Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files.
make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type.
This commit contains no other changes aside from adding and applying clang-format-all.sh
2018-09-23 14:17:31 -07:00
Erwin Coumans
c54a61b97a More example code is memory-leak free now, in particular PhysicsServerExample.
/PhysicsServerCommandProcessor
also fixed some memory issue in InverseDynamicsExample (the base class is supposed to delete collision shape memory)
2016-07-16 21:29:31 -07:00
Erwin Coumans
e2bdd7dbb1 fix more memory leaks, ImportURDFExample is now leak-free
eliminate all run-time memory allocation (except for mouse-pick/ray-intersection) in ImportURDFExample
2016-07-16 17:40:44 -07:00
erwin.coumans
8acadeb711 minor tweaks to demos: enable constraint debug drawing in AllBulletDemos, default constraint debugging size set to 0.3,
set svn:eol-style native for folder files
http://code.google.com/p/bullet/issues/detail?id=191
2009-02-18 22:52:03 +00:00
erwin.coumans
2162f6663d disable help text by default in AllBulletDemos (text slows down many graphics cards)
improve CollisionDemo.cpp, show multi-contact generation using perturbation
improve ColladaConverter: add hinge/point 2 point constraint conversion support, add btScaledTriangleMeshShape support
Fix Dynamica MayaPlygin: remove 'active' flag, it has to be replaced by mass=0 for active, mass<>0 for passive
Added missing projectfiles
Fixed single-shot contact generation. it is disabled by default to improve performance
Bugfixes for character controller, thanks to John McCutchan for reporting
Constraint solver: better default settings
btDefaultAllocator: aligned allocator uses non-aligned allocator (instead of directly malloc/free)
disable memalign by default, use Bullet's aligned allocator
2009-02-06 03:20:43 +00:00
john.mccutchan
a8ec916af0 Added Height Field Fluid Demo to Bullet. All code stored in the Demos/HeightFieldFluidDemo directory for now.
Please see HfFluidDemo.cpp for examples of how to use the height field fluid along with buoyant collision shapes.

The implementation is still lacking in my ways:
1) Need to complete more collision algorithms for buoyant collision shapes
2) Support compound buoyant shapes
3) The buoyancy model isn't that great
4) Fluid volume can be lost over time
2009-01-08 22:53:23 +00:00
erwin.coumans
42ad559b2d Add some Doxygen comments for broadphase and linearmath classes. 2008-08-27 02:24:11 +00:00
erwin.coumans
88ee734bfb added custom memory allocator registration, thanks to Sly.
call CProfileManager::CleanupMemory(), to cleanup btQuickprof memory.
changed include from #include <new.h> to #include <new> in btOdeQuickstepConstraintSolver.cpp
2008-05-24 06:10:09 +00:00
erwin.coumans
bd97c5e569 Fixed warnings in Bullet/src core library
Thanks Martijn Reuvers from Two Tribes B.V. (www.twotribes.com) for the patch

To make this work more visible, suppress warnings in external libraries in Extras (COLLADA_DOM, libxml and glui contain many warnings)
Added PreprocessorDefinitions: _CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE to vcproj files
2008-05-10 18:00:21 +00:00
ejcoumans
a101719687 - removed warnings in GLUI, thanks Jorrit Tyberghein for the patch!
- removed memory leaks from BasicDemo and Bullet library (other demos needs to be cleaned up!)
- added memory leak debugging functionality in btAlignedAlloc.h: #define BT_DEBUG_MEMORY_ALLOCATIONS
2007-10-31 08:00:03 +00:00
ejcoumans
0405ce278a use size_t instead of int, for allocator
added hashtable based PairManager, thanks Pierre Terdiman and Erin Catto
improved friction in 'cachefriendly' solver
moved 'refreshcontactpoints' into collision detection, instead of solver
avoid linear search for contact manifolds, by storing an index
ignore margin for sphere shape (its entire radius is already margin)
avoid alignment checks in BVH serialization, they don't compile on 64-bit architectures
made 'bomb' box more heavy
2007-10-11 03:17:54 +00:00
ejcoumans
bc3f9535ad cleaned up, removed warning under MSVC2005 (Level 4)
Mostly related to alignment and unused variables
2007-04-13 01:37:21 +00:00
ejcoumans
f199cd1347 make visual studio 6 compile again 2007-03-20 05:06:01 +00:00
ejcoumans
5a5ba572a7 multi-platform issues with allocator 2006-12-06 04:51:13 +00:00
ejcoumans
bf591b44ec Replaced most STL std::vector with btAlignedObjectArray.
Same interface but less features (push_back, pop_back, clear, size, [] etc).
To prepare for SIMD/SSE code: Added 		#define ATTRIBUTE_ALIGNED16(a) __declspec(align(16)) a
2006-12-06 04:22:36 +00:00