ejcoumans
eb23bb5c0c
merged most of the changes from the branch into trunk, except for COLLADA, libxml and glut glitches.
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Still need to verify to make sure no unwanted renaming is introduced.
2006-09-27 20:43:51 +00:00
ejcoumans
0e04cfc806
First stage in refactoring Bullet: moved Bullet Collision and Dynamics and LinearMath into src folder, and all files in Collision Detection and Dynamics have bt prefix.
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Made all buildsystems to work again (jam, msvc, cmake)
2006-09-25 08:58:57 +00:00
sjbaker
f1627677df
Fixed over 500 compile warnings. Mostly:
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* Unused variables.
* Missing newlines at ends of #included files.
* signed int loop variables where the termination condition is an unsigned 'get number of' function.
* 'NULL' used inappropriately for an integer or character constant (NULL is a pointer)
* abstract base classes with no virtual destructor.
* Floating point constants used to initialise integer variables.
2006-09-23 14:51:54 +00:00
ejcoumans
5ed0cf5b7f
improved performance, and allowed custom friction and contact solver models. See CcdPhysicsDemo #define USER_DEFINED_FRICTION_MODEL
2006-09-20 00:49:33 +00:00
ejcoumans
fa96109cd9
Exposed another glut method (the demos really require cleanup soon!)
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First steps for a raycast-vehicle demo (far from finished)
2006-09-05 07:36:55 +00:00
ejcoumans
334ce42650
added basic RaycastVehicle support, and CcdPhysicsEnvironment::getAppliedImpulse(int constraintId), this value is useful as treshold to break constraints.
2006-08-29 23:55:32 +00:00
ejcoumans
b8cbfe5f72
Basic support for COLLADA physics constraints (each DOF can be completely locked or free, no limits yet)
2006-07-28 21:49:26 +00:00
ejcoumans
faa1dc90be
debug drawing for ParallelPhysicsEnvironment
2006-07-05 05:22:09 +00:00
ejcoumans
e190b3cb79
Added basic gather/scatter to simulation island (for ParallelIslandDispatcher/ParallelPhysicsEnvironment.
2006-07-02 05:33:35 +00:00
ejcoumans
a359212fb3
more work on parallel dispatching of simulation islands
2006-07-01 03:33:05 +00:00
ejcoumans
2d80bae6e3
fairly large refactoring of dispatcher/simulation island management, to allow for parallel simulation.
2006-07-01 00:22:15 +00:00
ejcoumans
8e91b0cd68
ParallelPhysicsEnvironment development started
2006-06-30 05:39:15 +00:00
ejcoumans
3a85557c29
Refactoring for parallel processing of islands, collision detection and constraint solving.
2006-06-30 00:41:09 +00:00
ejcoumans
e061ec1ebf
moved files around
2006-05-25 19:18:29 +00:00