ejcoumans
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272a7dfac4
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More work on multi-threaded version, fixed alignment issues in DMA.
BulletMultiThreaded shared implementation works now on both Win32 Threads and PS3 Cell SPU.
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2007-06-16 02:06:24 +00:00 |
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ejcoumans
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fc6cf5dbef
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DMA / memcpy the actual size, rather then over-estimated (can cause crashes)
added alternative to memcpy, for debugging
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2007-06-14 00:21:15 +00:00 |
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ejcoumans
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6f26aa1591
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Added multi-threaded collision detection. Original code is written for Cell SPU, but wrappers are provided to run on multi-core using Win32 Threads.
SpuLibspe2Support is on the todo list, so it can run on Cell Blade & PS3 Linux.
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2007-06-13 01:04:43 +00:00 |
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