erwin.coumans
6b8a571438
better fix for memory issue of BulletMultiThreaded
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See Issue 271 and
http://www.bulletphysics.org/Bullet/phpBB3/viewtopic.php?p=&f=9&t=4043
2012-09-09 21:25:00 +00:00
erwin.coumans
ccfbb9fd79
revert memory deletions, should be done properly
2012-09-09 20:57:41 +00:00
erwin.coumans
491c91f486
fix memory leak in BulletMultiThreaded
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Fixes Issue 271.
2012-09-09 20:53:55 +00:00
erwin.coumans
498da0721b
Move some code from Branches/OpenCL to trunk, related to threading and OpenCL:
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Added Demos/ThreadingDemo showing how to use the cross-platform btThreadSupportInterface under Windows.
Added Demos/ParticlesOpenCL showing how to run the NVidia particle demo under OpenCL implementations by AMD, NVidia and MiniCL (CPU)
2010-06-24 22:54:00 +00:00
erwin.coumans
f7be7acc3a
minor thread debugging issue: move printf before the SetEvent (in Win32ThreadSupport)
2010-05-14 00:36:10 +00:00
erwin.coumans
71a7da86e2
Use CreateEventA instead of CreateEvent to avoid breaking unicode builds.
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Thanks tom@sickheadgames.com for the report/fix, see Issue 320
2009-12-21 23:57:54 +00:00
erwin.coumans
ed09140fb7
remove some warnings, thanks to Zenja http://bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=4063
2009-09-09 23:51:30 +00:00
erwin.coumans
3e2529fcb5
Minor constraint refactoring, to allow SPU-side processing for PLAYSTATION 3 (added non-virtual methods)
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Also comment-out some code for __SPU__ to reduce code size
Added btContactConstraint (only used on PS3 SPU right now, better to use btPersistentManifold directly for contact constraints)
Improved readblend utility library (see also usage in http://gamekit.googlecode.com with Irrlicht)
Fix for btConvexConvexAlgorithm, potential division by zero
Thanks linzner http://code.google.com/p/bullet/issues/detail?id=260
2009-08-05 22:14:46 +00:00
erwin.coumans
b16f251530
Initialize m_maxNumTasks, it is required by the spubullet-2.75 for PLAYSTATION 3.
2009-08-05 01:10:46 +00:00
erwin.coumans
8acadeb711
minor tweaks to demos: enable constraint debug drawing in AllBulletDemos, default constraint debugging size set to 0.3,
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set svn:eol-style native for folder files
http://code.google.com/p/bullet/issues/detail?id=191
2009-02-18 22:52:03 +00:00
erwin.coumans
cc43193b25
Fixes to allow compilation of BulletMultiThreaded under 64bit linux
2008-11-14 23:51:49 +00:00
erwin.coumans
bcd0f48c28
some doxygen updates, added some comments to classes, fix broken links, rename some prefix some internal GIMPACT collision structures using (for example use GIM_AABB instead of BT_AAABB),
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removed obsolete btGjkEpa (it was replaced by btGjkEpa2 ages ago)
2008-11-04 04:01:31 +00:00
erwin.coumans
28e580c203
removed STL usage of Extras/ConvexBuilder and replaced by btAlignedObjectArray
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fixed several warnings, thanks to sparkprime
added comments patch for linear math, thanks to Tully Foote
2008-10-28 18:52:46 +00:00
erwin.coumans
512c0f167e
moved Extras/Gimpact to src/BulletCollision/Gimpact
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moved Extras/BulletMultiThreaded to src/BulletMultiThreaded
(build systems will be updated soon)
2008-10-10 19:48:36 +00:00