ejcoumans
fc333d2e18
updated Jam and CMake build files for new Extras/ConvexHull library
2008-02-13 08:15:58 +00:00
ejcoumans
af85183a48
fixed to get MacOSX to compile, added new files to CMakeLists.txt
2008-01-23 23:13:31 +00:00
ejcoumans
61ffa6a1b5
Updated cmake files, added header files, Thanks John McCutchan
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re-autogenerated msvc projectfiles with new HelloWorld/BulletMultiThreaded Demo
Minor fixes
2007-12-15 02:48:24 +00:00
ejcoumans
d963a41a6b
added new btConvexPlaneCollisionAlgorithm to cmake build files
2007-12-11 23:48:30 +00:00
ejcoumans
072ee697fd
added missing files for Cmake buildsystem
2007-09-11 07:49:08 +00:00
ejcoumans
87df3d0f32
Based on feedback from another professional game company, there are several improvements, including some API change...
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Some dynamic memory allocations have been replace by pool allocation or stack allocations.
quantized aabb versus quantized aabb overlap check is made branch-free (helps a lot on consoles PS3/XBox 360)
Collision algorithms are now created through a new btDefaultCollisionConfiguration, to decouple dependency (this is the API change):
Example:
btDefaultCollisionConfiguration* collisionConfiguration = new btDefaultCollisionConfiguration();
m_dispatcher = new btCollisionDispatcher(collisionConfiguration);
2007-09-08 05:40:01 +00:00
ejcoumans
e597eef059
updated version, cmake build, changelog
2007-08-03 05:41:23 +00:00
ejcoumans
83395ccc9f
updated CMake build files
2007-07-28 21:38:14 +00:00
ejcoumans
871521dd6a
updated CMake build for btUniformScalingShape/btConvexInternalShape
2007-07-28 21:31:32 +00:00
ejcoumans
cdc8485db9
updated version, added 'singleObjectQuery' preliminary collision query (convex cast etc)
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added filtering for raycast, thanks Jacky_J
const propagated through a few files
added btHeightfieldTerrainShape.cpp to cmake buildsystem
2007-07-03 05:10:20 +00:00
ejcoumans
05877799af
type in CMakeLists.txt
2006-11-18 03:35:26 +00:00
ejcoumans
083b86fbeb
updated CMakeLists.txt for new files
2006-11-18 03:33:34 +00:00
ejcoumans
d7ad204943
updated CMakefile with new files
2006-11-11 06:48:30 +00:00
ejcoumans
3241443434
removed 1 file
2006-10-06 05:47:57 +00:00
ejcoumans
5a75c6e09e
refactoring: sphere-box collision algorithm added
2006-09-28 01:47:24 +00:00
ejcoumans
0e04cfc806
First stage in refactoring Bullet: moved Bullet Collision and Dynamics and LinearMath into src folder, and all files in Collision Detection and Dynamics have bt prefix.
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Made all buildsystems to work again (jam, msvc, cmake)
2006-09-25 08:58:57 +00:00