ejcoumans
|
fd67de47d3
|
fixed bug in GIMPACT, thanks Thomas, http://www.continuousphysics.com/Bullet/phpBB2/viewtopic.php?t=1368
|
2007-08-18 15:11:53 +00:00 |
|
ejcoumans
|
49aa535be9
|
updated to make projects compiler under double precision. GIMPACT compiles/links, but doesn't work properly.
|
2007-07-26 03:44:21 +00:00 |
|
ejcoumans
|
980f03dc3d
|
upgrade to GIMPACT 0.2
|
2007-06-22 17:32:28 +00:00 |
|
ejcoumans
|
55258a8a72
|
gimpact 0.2 prep
|
2007-06-22 16:59:13 +00:00 |
|
ejcoumans
|
853bafb7ae
|
Get the open source Bullet library more in sync with Playstation SPU version
|
2007-04-10 01:02:58 +00:00 |
|
sjbaker
|
6bb806d26b
|
More cleanup.
|
2006-11-20 06:48:45 +00:00 |
|
sjbaker
|
04d41b7a0a
|
Cleanup compilation warnings.
|
2008-02-12 04:22:31 +00:00 |
|
ejcoumans
|
509ed8f634
|
added GIMPACT update from Francisco. Thanks!
|
2006-11-17 02:20:37 +00:00 |
|
ejcoumans
|
be175e888e
|
|
2006-11-14 05:09:11 +00:00 |
|
ejcoumans
|
a9172d8684
|
Added GIMPACT integration for moving concave meshes (interaction with all other Bullet collision shapes)
Thanks a lot to Francisco León Nájera for the contribution!
|
2006-11-12 06:15:19 +00:00 |
|