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bullet3/Extras/quickstep/SorLcp.h

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2.0 KiB
C++

/*************************************************************************
* *
* Open Dynamics Engine, Copyright (C) 2001,2002 Russell L. Smith. *
* All rights reserved. Email: russ@q12.org Web: www.q12.org *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of EITHER: *
* (1) The GNU Lesser bteral Public License as published by the Free *
* Software Foundation; either version 2.1 of the License, or (at *
* your option) any later version. The text of the GNU Lesser *
* bteral Public License is included with this library in the *
* file LICENSE.TXT. *
* (2) The BSD-style license that is included with this library in *
* the file LICENSE-BSD.TXT. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files *
* LICENSE.TXT and LICENSE-BSD.TXT for more details. *
* *
*************************************************************************/
#define USE_SOR_SOLVER
#ifdef USE_SOR_SOLVER
#ifndef SOR_LCP_H
#define SOR_LCP_H
struct OdeSolverBody;
class BU_Joint;
#include "LinearMath/btScalar.h"
struct btContactSolverInfo;
void SolveInternal1 (float global_cfm,
float global_erp,
OdeSolverBody * const *body, int nb,
BU_Joint **_joint, int nj, const btContactSolverInfo& info);
int dRandInt2 (int n);
#endif //SOR_LCP_H
#endif //USE_SOR_SOLVER