Files
bullet3/examples/SharedMemory/PhysicsClientC_API.cpp
erwin coumans 14aa666c6f preparation to receive camera image data from physics server
increase shadowmap world size default to 50 units (meter), 10 units (meter) was too small for most examples.
2016-05-31 10:23:04 -07:00

708 lines
26 KiB
C++

#include "PhysicsClientC_API.h"
#include "PhysicsClientSharedMemory.h"
#include "Bullet3Common/b3Scalar.h"
#include <string.h>
#include "SharedMemoryCommands.h"
b3SharedMemoryCommandHandle b3LoadUrdfCommandInit(b3PhysicsClientHandle physClient, const char* urdfFileName)
{
PhysicsClient* cl = (PhysicsClient* ) physClient;
b3Assert(cl);
b3Assert(cl->canSubmitCommand());
struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand();
b3Assert(command);
command->m_type = CMD_LOAD_URDF;
int len = strlen(urdfFileName);
if (len<MAX_URDF_FILENAME_LENGTH)
{
strcpy(command->m_urdfArguments.m_urdfFileName,urdfFileName);
} else
{
command->m_urdfArguments.m_urdfFileName[0] = 0;
}
command->m_updateFlags = URDF_ARGS_FILE_NAME;
return (b3SharedMemoryCommandHandle) command;
}
int b3LoadUrdfCommandSetUseFixedBase(b3SharedMemoryCommandHandle commandHandle, int useFixedBase)
{
struct SharedMemoryCommand* command = (struct SharedMemoryCommand*) commandHandle;
b3Assert(command);
b3Assert(command->m_type == CMD_LOAD_URDF);
command->m_updateFlags |=URDF_ARGS_USE_FIXED_BASE;
command->m_urdfArguments.m_useFixedBase = useFixedBase;
return 0;
}
int b3LoadUrdfCommandSetStartPosition(b3SharedMemoryCommandHandle commandHandle, double startPosX,double startPosY,double startPosZ)
{
struct SharedMemoryCommand* command = (struct SharedMemoryCommand*) commandHandle;
b3Assert(command);
b3Assert(command->m_type == CMD_LOAD_URDF);
command->m_urdfArguments.m_initialPosition[0] = startPosX;
command->m_urdfArguments.m_initialPosition[1] = startPosY;
command->m_urdfArguments.m_initialPosition[2] = startPosZ;
command->m_updateFlags|=URDF_ARGS_INITIAL_POSITION;
return 0;
}
int b3LoadUrdfCommandSetStartOrientation(b3SharedMemoryCommandHandle commandHandle, double startOrnX,double startOrnY,double startOrnZ, double startOrnW)
{
struct SharedMemoryCommand* command = (struct SharedMemoryCommand*) commandHandle;
b3Assert(command);
b3Assert(command->m_type == CMD_LOAD_URDF);
command->m_urdfArguments.m_initialOrientation[0] = startOrnX;
command->m_urdfArguments.m_initialOrientation[1] = startOrnY;
command->m_urdfArguments.m_initialOrientation[2] = startOrnZ;
command->m_urdfArguments.m_initialOrientation[3] = startOrnW;
command->m_updateFlags|=URDF_ARGS_INITIAL_ORIENTATION;
return 0;
}
b3SharedMemoryCommandHandle b3InitPhysicsParamCommand(b3PhysicsClientHandle physClient)
{
PhysicsClient* cl = (PhysicsClient* ) physClient;
b3Assert(cl);
b3Assert(cl->canSubmitCommand());
struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand();
b3Assert(command);
command->m_type = CMD_SEND_PHYSICS_SIMULATION_PARAMETERS;
command->m_updateFlags = 0;
return (b3SharedMemoryCommandHandle) command;
}
int b3PhysicsParamSetGravity(b3SharedMemoryCommandHandle commandHandle, double gravx,double gravy, double gravz)
{
struct SharedMemoryCommand* command = (struct SharedMemoryCommand*) commandHandle;
b3Assert(command->m_type == CMD_SEND_PHYSICS_SIMULATION_PARAMETERS);
command->m_physSimParamArgs.m_gravityAcceleration[0] = gravx;
command->m_physSimParamArgs.m_gravityAcceleration[1] = gravy;
command->m_physSimParamArgs.m_gravityAcceleration[2] = gravz;
command->m_updateFlags |= SIM_PARAM_UPDATE_GRAVITY;
return 0;
}
int b3PhysicsParamSetTimeStep(b3SharedMemoryCommandHandle commandHandle, double timeStep)
{
struct SharedMemoryCommand* command = (struct SharedMemoryCommand*) commandHandle;
b3Assert(command->m_type == CMD_SEND_PHYSICS_SIMULATION_PARAMETERS);
command->m_updateFlags |= SIM_PARAM_UPDATE_DELTA_TIME;
command->m_physSimParamArgs.m_deltaTime = timeStep;
return 0;
}
b3SharedMemoryCommandHandle b3InitStepSimulationCommand(b3PhysicsClientHandle physClient)
{
PhysicsClient* cl = (PhysicsClient* ) physClient;
b3Assert(cl);
b3Assert(cl->canSubmitCommand());
struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand();
b3Assert(command);
command->m_type = CMD_STEP_FORWARD_SIMULATION;
command->m_updateFlags = 0;
return (b3SharedMemoryCommandHandle) command;
}
b3SharedMemoryCommandHandle b3InitResetSimulationCommand(b3PhysicsClientHandle physClient)
{
PhysicsClient* cl = (PhysicsClient* ) physClient;
b3Assert(cl);
b3Assert(cl->canSubmitCommand());
struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand();
b3Assert(command);
command->m_type = CMD_RESET_SIMULATION;
command->m_updateFlags = 0;
return (b3SharedMemoryCommandHandle) command;
}
b3SharedMemoryCommandHandle b3JointControlCommandInit( b3PhysicsClientHandle physClient, int controlMode)
{
PhysicsClient* cl = (PhysicsClient* ) physClient;
b3Assert(cl);
b3Assert(cl->canSubmitCommand());
struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand();
b3Assert(command);
command->m_type = CMD_SEND_DESIRED_STATE;
command->m_sendDesiredStateCommandArgument.m_controlMode = controlMode;
command->m_sendDesiredStateCommandArgument.m_bodyUniqueId = 0;
command->m_updateFlags = 0;
return (b3SharedMemoryCommandHandle) command;
}
int b3JointControlSetDesiredPosition(b3SharedMemoryCommandHandle commandHandle, int qIndex, double value)
{
struct SharedMemoryCommand* command = (struct SharedMemoryCommand*) commandHandle;
b3Assert(command);
command->m_sendDesiredStateCommandArgument.m_desiredStateQ[qIndex] = value;
return 0;
}
int b3JointControlSetKp(b3SharedMemoryCommandHandle commandHandle, int dofIndex, double value)
{
struct SharedMemoryCommand* command = (struct SharedMemoryCommand*) commandHandle;
b3Assert(command);
command->m_sendDesiredStateCommandArgument.m_Kp[dofIndex] = value;
return 0;
}
int b3JointControlSetKd(b3SharedMemoryCommandHandle commandHandle, int dofIndex, double value)
{
struct SharedMemoryCommand* command = (struct SharedMemoryCommand*) commandHandle;
b3Assert(command);
command->m_sendDesiredStateCommandArgument.m_Kd[dofIndex] = value;
return 0;
}
int b3JointControlSetDesiredVelocity(b3SharedMemoryCommandHandle commandHandle, int dofIndex, double value)
{
struct SharedMemoryCommand* command = (struct SharedMemoryCommand*) commandHandle;
b3Assert(command);
command->m_sendDesiredStateCommandArgument.m_desiredStateQdot[dofIndex] = value;
return 0;
}
int b3JointControlSetMaximumForce(b3SharedMemoryCommandHandle commandHandle, int dofIndex, double value)
{
struct SharedMemoryCommand* command = (struct SharedMemoryCommand*) commandHandle;
b3Assert(command);
command->m_sendDesiredStateCommandArgument.m_desiredStateForceTorque[dofIndex] = value;
return 0;
}
int b3JointControlSetDesiredForceTorque(b3SharedMemoryCommandHandle commandHandle, int dofIndex, double value)
{
struct SharedMemoryCommand* command = (struct SharedMemoryCommand*) commandHandle;
b3Assert(command);
command->m_sendDesiredStateCommandArgument.m_desiredStateForceTorque[dofIndex] = value;
return 0;
}
b3SharedMemoryCommandHandle b3RequestActualStateCommandInit(b3PhysicsClientHandle physClient, int bodyUniqueId)
{
PhysicsClient* cl = (PhysicsClient* ) physClient;
b3Assert(cl);
b3Assert(cl->canSubmitCommand());
struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand();
b3Assert(command);
command->m_type =CMD_REQUEST_ACTUAL_STATE;
command->m_requestActualStateInformationCommandArgument.m_bodyUniqueId = bodyUniqueId;
return (b3SharedMemoryCommandHandle) command;
}
void b3GetJointState(b3PhysicsClientHandle physClient, b3SharedMemoryStatusHandle statusHandle, int jointIndex, b3JointSensorState *state)
{
const SharedMemoryStatus* status = (const SharedMemoryStatus* ) statusHandle;
b3Assert(status);
int bodyIndex = status->m_sendActualStateArgs.m_bodyUniqueId;
b3Assert(bodyIndex>=0);
if (bodyIndex>=0)
{
b3JointInfo info;
b3GetJointInfo(physClient, bodyIndex,jointIndex, &info);
state->m_jointPosition = status->m_sendActualStateArgs.m_actualStateQ[info.m_qIndex];
state->m_jointVelocity = status->m_sendActualStateArgs.m_actualStateQdot[info.m_uIndex];
for (int ii(0); ii < 6; ++ii) {
state->m_jointForceTorque[ii] = status->m_sendActualStateArgs.m_jointReactionForces[6 * jointIndex + ii];
}
state->m_jointMotorTorque = status->m_sendActualStateArgs.m_jointMotorForce[jointIndex];
}
}
void b3GetLinkState(b3PhysicsClientHandle physClient, b3SharedMemoryStatusHandle statusHandle, int linkIndex, b3LinkState *state)
{
const SharedMemoryStatus* status = (const SharedMemoryStatus* ) statusHandle;
b3Assert(status);
int bodyIndex = status->m_sendActualStateArgs.m_bodyUniqueId;
b3Assert(bodyIndex>=0);
if (bodyIndex>=0)
{
for (int i = 0; i < 3; ++i)
{
state->m_worldPosition[i] = status->m_sendActualStateArgs.m_linkState[7 * linkIndex + i];
state->m_localInertialPosition[i] = status->m_sendActualStateArgs.m_linkLocalInertialFrames[7 * linkIndex + i];
}
for (int i = 0; i < 4; ++i)
{
state->m_worldOrientation[i] = status->m_sendActualStateArgs.m_linkState[7 * linkIndex + 3 + i];
state->m_localInertialOrientation[i] = status->m_sendActualStateArgs.m_linkLocalInertialFrames[7 * linkIndex + 3 + i];
}
}
}
b3SharedMemoryCommandHandle b3CreateBoxShapeCommandInit(b3PhysicsClientHandle physClient)
{
PhysicsClient* cl = (PhysicsClient* ) physClient;
b3Assert(cl);
b3Assert(cl->canSubmitCommand());
struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand();
b3Assert(command);
command->m_type = CMD_CREATE_BOX_COLLISION_SHAPE;
command->m_updateFlags =0;
return (b3SharedMemoryCommandHandle) command;
}
int b3CreateBoxCommandSetStartPosition(b3SharedMemoryCommandHandle commandHandle, double startPosX,double startPosY,double startPosZ)
{
struct SharedMemoryCommand* command = (struct SharedMemoryCommand*) commandHandle;
b3Assert(command);
b3Assert(command->m_type == CMD_CREATE_BOX_COLLISION_SHAPE);
command->m_updateFlags |=BOX_SHAPE_HAS_INITIAL_POSITION;
command->m_createBoxShapeArguments.m_initialPosition[0] = startPosX;
command->m_createBoxShapeArguments.m_initialPosition[1] = startPosY;
command->m_createBoxShapeArguments.m_initialPosition[2] = startPosZ;
return 0;
}
int b3CreateBoxCommandSetHalfExtents(b3SharedMemoryCommandHandle commandHandle, double halfExtentsX,double halfExtentsY,double halfExtentsZ)
{
struct SharedMemoryCommand* command = (struct SharedMemoryCommand*) commandHandle;
b3Assert(command);
b3Assert(command->m_type == CMD_CREATE_BOX_COLLISION_SHAPE);
command->m_updateFlags |=BOX_SHAPE_HAS_HALF_EXTENTS;
command->m_createBoxShapeArguments.m_halfExtentsX = halfExtentsX;
command->m_createBoxShapeArguments.m_halfExtentsY = halfExtentsY;
command->m_createBoxShapeArguments.m_halfExtentsZ = halfExtentsZ;
return 0;
}
int b3CreateBoxCommandSetMass(b3SharedMemoryCommandHandle commandHandle, double mass)
{
struct SharedMemoryCommand* command = (struct SharedMemoryCommand*) commandHandle;
b3Assert(command);
b3Assert(command->m_type == CMD_CREATE_BOX_COLLISION_SHAPE);
command->m_updateFlags |=BOX_SHAPE_HAS_MASS;
command->m_createBoxShapeArguments.m_mass = mass;
return 0;
}
int b3CreateBoxCommandSetCollisionShapeType(b3SharedMemoryCommandHandle commandHandle, int collisionShapeType)
{
struct SharedMemoryCommand* command = (struct SharedMemoryCommand*) commandHandle;
b3Assert(command);
b3Assert(command->m_type == CMD_CREATE_BOX_COLLISION_SHAPE);
command->m_updateFlags |=BOX_SHAPE_HAS_COLLISION_SHAPE_TYPE;
command->m_createBoxShapeArguments.m_collisionShapeType = collisionShapeType;
return 0;
}
int b3CreateBoxCommandSetColorRGBA(b3SharedMemoryCommandHandle commandHandle, double red,double green,double blue, double alpha)
{
struct SharedMemoryCommand* command = (struct SharedMemoryCommand*) commandHandle;
b3Assert(command);
b3Assert(command->m_type == CMD_CREATE_BOX_COLLISION_SHAPE);
command->m_updateFlags |=BOX_SHAPE_HAS_COLOR;
command->m_createBoxShapeArguments.m_colorRGBA[0] = red;
command->m_createBoxShapeArguments.m_colorRGBA[1] = green;
command->m_createBoxShapeArguments.m_colorRGBA[2] = blue;
command->m_createBoxShapeArguments.m_colorRGBA[3] = alpha;
return 0;
}
int b3CreateBoxCommandSetStartOrientation(b3SharedMemoryCommandHandle commandHandle, double startOrnX,double startOrnY,double startOrnZ, double startOrnW)
{
struct SharedMemoryCommand* command = (struct SharedMemoryCommand*) commandHandle;
b3Assert(command);
b3Assert(command->m_type == CMD_CREATE_BOX_COLLISION_SHAPE);
command->m_updateFlags |=BOX_SHAPE_HAS_INITIAL_ORIENTATION;
command->m_createBoxShapeArguments.m_initialOrientation[0] = startOrnX;
command->m_createBoxShapeArguments.m_initialOrientation[1] = startOrnY;
command->m_createBoxShapeArguments.m_initialOrientation[2] = startOrnZ;
command->m_createBoxShapeArguments.m_initialOrientation[3] = startOrnW;
return 0;
}
b3SharedMemoryCommandHandle b3CreatePoseCommandInit(b3PhysicsClientHandle physClient, int bodyIndex)
{
PhysicsClient* cl = (PhysicsClient* ) physClient;
b3Assert(cl);
b3Assert(cl->canSubmitCommand());
struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand();
b3Assert(command);
command->m_type = CMD_INIT_POSE;
command->m_updateFlags =0;
command->m_initPoseArgs.m_bodyUniqueId = bodyIndex;
return (b3SharedMemoryCommandHandle) command;
}
int b3CreatePoseCommandSetBasePosition(b3SharedMemoryCommandHandle commandHandle, double startPosX,double startPosY,double startPosZ)
{
struct SharedMemoryCommand* command = (struct SharedMemoryCommand*) commandHandle;
b3Assert(command);
b3Assert(command->m_type == CMD_INIT_POSE);
command->m_updateFlags |=INIT_POSE_HAS_INITIAL_POSITION;
command->m_initPoseArgs.m_initialStateQ[0] = startPosX;
command->m_initPoseArgs.m_initialStateQ[1] = startPosY;
command->m_initPoseArgs.m_initialStateQ[2] = startPosZ;
return 0;
}
int b3CreatePoseCommandSetBaseOrientation(b3SharedMemoryCommandHandle commandHandle, double startOrnX,double startOrnY,double startOrnZ, double startOrnW)
{
struct SharedMemoryCommand* command = (struct SharedMemoryCommand*) commandHandle;
b3Assert(command);
b3Assert(command->m_type == CMD_INIT_POSE);
command->m_updateFlags |=INIT_POSE_HAS_INITIAL_ORIENTATION;
command->m_initPoseArgs.m_initialStateQ[3] = startOrnX;
command->m_initPoseArgs.m_initialStateQ[4] = startOrnY;
command->m_initPoseArgs.m_initialStateQ[5] = startOrnZ;
command->m_initPoseArgs.m_initialStateQ[6] = startOrnW;
return 0;
}
int b3CreatePoseCommandSetJointPositions(b3SharedMemoryCommandHandle commandHandle, int numJointPositions, const double* jointPositions)
{
struct SharedMemoryCommand* command = (struct SharedMemoryCommand*) commandHandle;
b3Assert(command);
b3Assert(command->m_type == CMD_INIT_POSE);
command->m_updateFlags |=INIT_POSE_HAS_JOINT_STATE;
for (int i=0;i<numJointPositions;i++)
{
command->m_initPoseArgs.m_initialStateQ[i+7] = jointPositions[i];
}
return 0;
}
int b3CreatePoseCommandSetJointPosition(b3PhysicsClientHandle physClient, b3SharedMemoryCommandHandle commandHandle, int jointIndex, double jointPosition)
{
struct SharedMemoryCommand* command = (struct SharedMemoryCommand*) commandHandle;
b3Assert(command);
b3Assert(command->m_type == CMD_INIT_POSE);
command->m_updateFlags |=INIT_POSE_HAS_JOINT_STATE;
b3JointInfo info;
b3GetJointInfo(physClient, command->m_initPoseArgs.m_bodyUniqueId,jointIndex, &info);
btAssert((info.m_flags & JOINT_HAS_MOTORIZED_POWER) && info.m_qIndex >=0);
if ((info.m_flags & JOINT_HAS_MOTORIZED_POWER) && info.m_qIndex >=0)
{
command->m_initPoseArgs.m_initialStateQ[info.m_qIndex] = jointPosition;
}
return 0;
}
b3SharedMemoryCommandHandle b3CreateSensorCommandInit(b3PhysicsClientHandle physClient)
{
PhysicsClient* cl = (PhysicsClient* ) physClient;
b3Assert(cl);
b3Assert(cl->canSubmitCommand());
struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand();
b3Assert(command);
command->m_type = CMD_CREATE_SENSOR;
command->m_updateFlags = 0;
command->m_createSensorArguments.m_numJointSensorChanges = 0;
command->m_createSensorArguments.m_bodyUniqueId = 0;
return (b3SharedMemoryCommandHandle) command;
}
int b3CreateSensorEnable6DofJointForceTorqueSensor(b3SharedMemoryCommandHandle commandHandle, int jointIndex, int enable)
{
struct SharedMemoryCommand* command = (struct SharedMemoryCommand*) commandHandle;
b3Assert(command);
b3Assert(command->m_type == CMD_CREATE_SENSOR);
int curIndex = command->m_createSensorArguments.m_numJointSensorChanges;
command->m_createSensorArguments.m_sensorType[curIndex] = SENSOR_FORCE_TORQUE;
command->m_createSensorArguments.m_jointIndex[curIndex] = jointIndex;
command->m_createSensorArguments.m_enableJointForceSensor[curIndex] = enable;
command->m_createSensorArguments.m_numJointSensorChanges++;
return 0;
}
int b3CreateSensorEnableIMUForLink(b3SharedMemoryCommandHandle commandHandle, int linkIndex, int enable)
{
struct SharedMemoryCommand* command = (struct SharedMemoryCommand*) commandHandle;
b3Assert(command);
b3Assert(command->m_type == CMD_CREATE_SENSOR);
int curIndex = command->m_createSensorArguments.m_numJointSensorChanges;
command->m_createSensorArguments.m_sensorType[curIndex] = SENSOR_IMU;
command->m_createSensorArguments.m_linkIndex[curIndex] = linkIndex;
command->m_createSensorArguments.m_enableSensor[curIndex] = enable;
command->m_createSensorArguments.m_numJointSensorChanges++;
return 0;
}
b3PhysicsClientHandle b3ConnectSharedMemory(int key)
{
PhysicsClientSharedMemory* cl = new PhysicsClientSharedMemory();
///client should never create shared memory, only the server does
cl->setSharedMemoryKey(key);
cl->connect();
return (b3PhysicsClientHandle ) cl;
}
void b3DisconnectSharedMemory(b3PhysicsClientHandle physClient)
{
PhysicsClient* cl = (PhysicsClient* ) physClient;
delete cl;
}
b3SharedMemoryStatusHandle b3ProcessServerStatus(b3PhysicsClientHandle physClient)
{
PhysicsClient* cl = (PhysicsClient* ) physClient;
if (cl && cl->isConnected())
{
const SharedMemoryStatus* stat = cl->processServerStatus();
return (b3SharedMemoryStatusHandle) stat;
}
return 0;
}
int b3GetStatusType(b3SharedMemoryStatusHandle statusHandle)
{
const SharedMemoryStatus* status = (const SharedMemoryStatus* ) statusHandle;
b3Assert(status);
if (status)
{
return status->m_type;
}
return CMD_INVALID_STATUS;
}
int b3GetStatusBodyIndex(b3SharedMemoryStatusHandle statusHandle)
{
const SharedMemoryStatus* status = (const SharedMemoryStatus* ) statusHandle;
b3Assert(status);
int bodyId = -1;
if (status)
{
switch (status->m_type)
{
case CMD_URDF_LOADING_COMPLETED:
{
bodyId = status->m_dataStreamArguments.m_bodyUniqueId;
break;
}
case CMD_RIGID_BODY_CREATION_COMPLETED:
{
bodyId = status->m_rigidBodyCreateArgs.m_bodyUniqueId;
break;
}
default:
{
b3Assert(0);
}
};
}
return bodyId;
}
int b3GetStatusActualState(b3SharedMemoryStatusHandle statusHandle,
int* bodyUniqueId,
int* numDegreeOfFreedomQ,
int* numDegreeOfFreedomU,
const double* rootLocalInertialFrame[],
const double* actualStateQ[],
const double* actualStateQdot[],
const double* jointReactionForces[]) {
const SharedMemoryStatus* status = (const SharedMemoryStatus* ) statusHandle;
const SendActualStateArgs &args = status->m_sendActualStateArgs;
if (bodyUniqueId) {
*bodyUniqueId = args.m_bodyUniqueId;
}
if (numDegreeOfFreedomQ) {
*numDegreeOfFreedomQ = args.m_numDegreeOfFreedomQ;
}
if (numDegreeOfFreedomU) {
*numDegreeOfFreedomU = args.m_numDegreeOfFreedomU;
}
if (rootLocalInertialFrame) {
*rootLocalInertialFrame = args.m_rootLocalInertialFrame;
}
if (actualStateQ) {
*actualStateQ = args.m_actualStateQ;
}
if (actualStateQdot) {
*actualStateQdot = args.m_actualStateQdot;
}
if (jointReactionForces) {
*jointReactionForces = args.m_jointReactionForces;
}
return true;
}
int b3CanSubmitCommand(b3PhysicsClientHandle physClient)
{
PhysicsClient* cl = (PhysicsClient* ) physClient;
if (cl)
{
return (int)cl->canSubmitCommand();
}
return false;
}
int b3SubmitClientCommand(b3PhysicsClientHandle physClient, const b3SharedMemoryCommandHandle commandHandle)
{
struct SharedMemoryCommand* command = (struct SharedMemoryCommand*) commandHandle;
PhysicsClient* cl = (PhysicsClient* ) physClient;
return (int)cl->submitClientCommand(*command);
}
b3SharedMemoryStatusHandle b3SubmitClientCommandAndWaitStatus(b3PhysicsClientHandle physClient, const b3SharedMemoryCommandHandle commandHandle)
{
int timeout = 1024*1024*1024;
b3SharedMemoryStatusHandle statusHandle=0;
b3SubmitClientCommand(physClient,commandHandle);
while ((statusHandle==0) && (timeout-- > 0))
{
statusHandle =b3ProcessServerStatus(physClient);
}
return (b3SharedMemoryStatusHandle) statusHandle;
}
int b3GetNumJoints(b3PhysicsClientHandle physClient, int bodyId)
{
PhysicsClient* cl = (PhysicsClient* ) physClient;
return cl->getNumJoints(bodyId);
}
void b3GetJointInfo(b3PhysicsClientHandle physClient, int bodyIndex, int linkIndex, struct b3JointInfo* info)
{
PhysicsClient* cl = (PhysicsClient* ) physClient;
cl->getJointInfo(bodyIndex, linkIndex,*info);
}
b3SharedMemoryCommandHandle b3PickBody(b3PhysicsClientHandle physClient, double rayFromWorldX,
double rayFromWorldY, double rayFromWorldZ,
double rayToWorldX, double rayToWorldY, double rayToWorldZ)
{
PhysicsClient *cl = (PhysicsClient *)physClient;
b3Assert(cl);
b3Assert(cl->canSubmitCommand());
struct SharedMemoryCommand *command = cl->getAvailableSharedMemoryCommand();
b3Assert(command);
command->m_type = CMD_PICK_BODY;
command->m_pickBodyArguments.m_rayFromWorld[0] = rayFromWorldX;
command->m_pickBodyArguments.m_rayFromWorld[1] = rayFromWorldY;
command->m_pickBodyArguments.m_rayFromWorld[2] = rayFromWorldZ;
command->m_pickBodyArguments.m_rayToWorld[0] = rayToWorldX;
command->m_pickBodyArguments.m_rayToWorld[1] = rayToWorldY;
command->m_pickBodyArguments.m_rayToWorld[2] = rayToWorldZ;
return (b3SharedMemoryCommandHandle)command;
}
b3SharedMemoryCommandHandle b3MovePickedBody(b3PhysicsClientHandle physClient, double rayFromWorldX,
double rayFromWorldY, double rayFromWorldZ,
double rayToWorldX, double rayToWorldY,
double rayToWorldZ)
{
PhysicsClient *cl = (PhysicsClient *)physClient;
b3Assert(cl);
b3Assert(cl->canSubmitCommand());
struct SharedMemoryCommand *command = cl->getAvailableSharedMemoryCommand();
b3Assert(command);
command->m_type = CMD_MOVE_PICKED_BODY;
command->m_pickBodyArguments.m_rayFromWorld[0] = rayFromWorldX;
command->m_pickBodyArguments.m_rayFromWorld[1] = rayFromWorldY;
command->m_pickBodyArguments.m_rayFromWorld[2] = rayFromWorldZ;
command->m_pickBodyArguments.m_rayToWorld[0] = rayToWorldX;
command->m_pickBodyArguments.m_rayToWorld[1] = rayToWorldY;
command->m_pickBodyArguments.m_rayToWorld[2] = rayToWorldZ;
return (b3SharedMemoryCommandHandle)command;
}
b3SharedMemoryCommandHandle b3RemovePickingConstraint(b3PhysicsClientHandle physClient)
{
PhysicsClient *cl = (PhysicsClient *)physClient;
b3Assert(cl);
b3Assert(cl->canSubmitCommand());
struct SharedMemoryCommand *command = cl->getAvailableSharedMemoryCommand();
b3Assert(command);
command->m_type = CMD_REMOVE_PICKING_CONSTRAINT_BODY;
return (b3SharedMemoryCommandHandle)command;
}
b3SharedMemoryCommandHandle b3InitRequestDebugLinesCommand(b3PhysicsClientHandle physClient, int debugMode)
{
PhysicsClient* cl = (PhysicsClient* ) physClient;
b3Assert(cl);
b3Assert(cl->canSubmitCommand());
struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand();
b3Assert(command);
command->m_type =CMD_REQUEST_DEBUG_LINES;
command->m_requestDebugLinesArguments.m_debugMode = debugMode;
command->m_requestDebugLinesArguments.m_startingLineIndex = 0;
return (b3SharedMemoryCommandHandle) command;
}
void b3GetDebugLines(b3PhysicsClientHandle physClient, struct b3DebugLines* lines)
{
PhysicsClient* cl = (PhysicsClient* ) physClient;
b3Assert(lines);
if (lines)
{
lines->m_numDebugLines = cl->getNumDebugLines();
lines->m_linesFrom = cl->getDebugLinesFrom();
lines->m_linesTo = cl->getDebugLinesTo();
lines->m_linesColor = cl->getDebugLinesColor();
}
}
///request an image from a simulated camera, using a software renderer.
b3SharedMemoryCommandHandle b3InitRequestCameraImage(b3PhysicsClientHandle physClient)
{
PhysicsClient* cl = (PhysicsClient* ) physClient;
b3Assert(cl);
b3Assert(cl->canSubmitCommand());
struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand();
b3Assert(command);
command->m_type =CMD_REQUEST_CAMERA_IMAGE_DATA;
command->m_requestPixelDataArguments.m_startPixelIndex = 0;
return (b3SharedMemoryCommandHandle) command;
}
void b3RequestCameraImageSetCameraMatrices(b3SharedMemoryCommandHandle command, float viewMatrix[16], float projectionMatrix[16])
{
}
void b3GetCameraImageData(b3PhysicsClientHandle physClient, struct b3CameraImageData* imageData)
{
PhysicsClient* cl = (PhysicsClient* ) physClient;
if (cl)
{
cl->getCachedCameraImage(imageData);
}
}