Files
bullet3/Extras/MayaPlugin/scenes/field2.ma
erwin.coumans 62f6c16fe3 Added documentation and sample scenes for MayaPlugin
Thanks to Walt Disney Studios.
2008-09-06 00:41:46 +00:00

405 lines
25 KiB
Mathematica

//Maya ASCII 8.5 scene
//Name: field2.ma
//Last modified: Tue, Jul 22, 2008 03:46:07 PM
//Codeset: ANSI_X3.4-1968
requires maya "8.5";
requires "dynamica" "1.0";
currentUnit -l centimeter -a degree -t film;
fileInfo "application" "maya";
createNode transform -s -n "persp";
setAttr ".v" no;
setAttr ".t" -type "double3" 144.35924728003752 60.499995394754293 73.018470333357655 ;
setAttr ".r" -type "double3" -9.3383527296054289 62.600000000001337 -3.4556238253756623e-15 ;
createNode camera -s -n "perspShape" -p "persp";
setAttr -k off ".v" no;
setAttr ".fl" 34.999999999999993;
setAttr ".coi" 181.17406258914883;
setAttr ".imn" -type "string" "persp";
setAttr ".den" -type "string" "persp_depth";
setAttr ".man" -type "string" "persp_mask";
setAttr ".hc" -type "string" "viewSet -p %camera";
createNode transform -s -n "top";
setAttr ".v" no;
setAttr ".t" -type "double3" 0 100.1 0 ;
setAttr ".r" -type "double3" -89.999999999999986 0 0 ;
createNode camera -s -n "topShape" -p "top";
setAttr -k off ".v" no;
setAttr ".rnd" no;
setAttr ".coi" 100.1;
setAttr ".ow" 30;
setAttr ".imn" -type "string" "top";
setAttr ".den" -type "string" "top_depth";
setAttr ".man" -type "string" "top_mask";
setAttr ".hc" -type "string" "viewSet -t %camera";
setAttr ".o" yes;
createNode transform -s -n "front";
setAttr ".v" no;
setAttr ".t" -type "double3" 0 0 100.1 ;
createNode camera -s -n "frontShape" -p "front";
setAttr -k off ".v" no;
setAttr ".rnd" no;
setAttr ".coi" 100.1;
setAttr ".ow" 30;
setAttr ".imn" -type "string" "front";
setAttr ".den" -type "string" "front_depth";
setAttr ".man" -type "string" "front_mask";
setAttr ".hc" -type "string" "viewSet -f %camera";
setAttr ".o" yes;
createNode transform -s -n "side";
setAttr ".v" no;
setAttr ".t" -type "double3" 100.1 0 0 ;
setAttr ".r" -type "double3" 0 89.999999999999986 0 ;
createNode camera -s -n "sideShape" -p "side";
setAttr -k off ".v" no;
setAttr ".rnd" no;
setAttr ".coi" 100.1;
setAttr ".ow" 30;
setAttr ".imn" -type "string" "side";
setAttr ".den" -type "string" "side_depth";
setAttr ".man" -type "string" "side_mask";
setAttr ".hc" -type "string" "viewSet -s %camera";
setAttr ".o" yes;
createNode transform -n "dRigidBodyArray1";
setAttr ".t" -type "double3" 0 45.795790908388817 0 ;
createNode dRigidBodyArray -n "dRigidBodyArrayShape1" -p "dRigidBodyArray1";
setAttr -k off ".v";
setAttr ".nbds" 1000;
setAttr -s 1000 ".inpo";
setAttr ".inpo[0:165]" -type "float3" -12.5 79.091583 -12.5 -10 79.091583 -12.5
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setAttr ".inpo[166:331]" 2.5 94.091583 -10 5 94.091583 -10 7.5 94.091583 -10 10
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2.5 2.5 91.591583 2.5 5 91.591583 2.5 7.5 91.591583 2.5 10 91.591583 2.5 -12.5 94.091583
2.5 -10 94.091583 2.5 -7.5 94.091583 2.5 -5 94.091583 2.5;
setAttr ".inpo[664:829]" -2.5 94.091583 2.5 0 94.091583 2.5 2.5 94.091583 2.5 5
94.091583 2.5 7.5 94.091583 2.5 10 94.091583 2.5 -12.5 96.591583 2.5 -10 96.591583
2.5 -7.5 96.591583 2.5 -5 96.591583 2.5 -2.5 96.591583 2.5 0 96.591583 2.5 2.5 96.591583
2.5 5 96.591583 2.5 7.5 96.591583 2.5 10 96.591583 2.5 -12.5 99.091576 2.5 -10 99.091576
2.5 -7.5 99.091576 2.5 -5 99.091576 2.5 -2.5 99.091576 2.5 0 99.091576 2.5 2.5 99.091576
2.5 5 99.091576 2.5 7.5 99.091576 2.5 10 99.091576 2.5 -12.5 101.59158 2.5 -10 101.59158
2.5 -7.5 101.59158 2.5 -5 101.59158 2.5 -2.5 101.59158 2.5 0 101.59158 2.5 2.5 101.59158
2.5 5 101.59158 2.5 7.5 101.59158 2.5 10 101.59158 2.5 -12.5 79.091583 5 -10 79.091583
5 -7.5 79.091583 5 -5 79.091583 5 -2.5 79.091583 5 0 79.091583 5 2.5 79.091583 5
5 79.091583 5 7.5 79.091583 5 10 79.091583 5 -12.5 81.591583 5 -10 81.591583 5 -7.5
81.591583 5 -5 81.591583 5 -2.5 81.591583 5 0 81.591583 5 2.5 81.591583 5 5 81.591583
5 7.5 81.591583 5 10 81.591583 5 -12.5 84.091583 5 -10 84.091583 5 -7.5 84.091583
5 -5 84.091583 5 -2.5 84.091583 5 0 84.091583 5 2.5 84.091583 5 5 84.091583 5 7.5
84.091583 5 10 84.091583 5 -12.5 86.591576 5 -10 86.591576 5 -7.5 86.591576 5 -5
86.591576 5 -2.5 86.591576 5 0 86.591576 5 2.5 86.591576 5 5 86.591576 5 7.5 86.591576
5 10 86.591576 5 -12.5 89.091576 5 -10 89.091576 5 -7.5 89.091576 5 -5 89.091576
5 -2.5 89.091576 5 0 89.091576 5 2.5 89.091576 5 5 89.091576 5 7.5 89.091576 5 10
89.091576 5 -12.5 91.591583 5 -10 91.591583 5 -7.5 91.591583 5 -5 91.591583 5 -2.5
91.591583 5 0 91.591583 5 2.5 91.591583 5 5 91.591583 5 7.5 91.591583 5 10 91.591583
5 -12.5 94.091583 5 -10 94.091583 5 -7.5 94.091583 5 -5 94.091583 5 -2.5 94.091583
5 0 94.091583 5 2.5 94.091583 5 5 94.091583 5 7.5 94.091583 5 10 94.091583 5 -12.5
96.591583 5 -10 96.591583 5 -7.5 96.591583 5 -5 96.591583 5 -2.5 96.591583 5 0 96.591583
5 2.5 96.591583 5 5 96.591583 5 7.5 96.591583 5 10 96.591583 5 -12.5 99.091576 5
-10 99.091576 5 -7.5 99.091576 5 -5 99.091576 5 -2.5 99.091576 5 0 99.091576 5 2.5
99.091576 5 5 99.091576 5 7.5 99.091576 5 10 99.091576 5 -12.5 101.59158 5 -10 101.59158
5 -7.5 101.59158 5 -5 101.59158 5 -2.5 101.59158 5 0 101.59158 5 2.5 101.59158 5
5 101.59158 5 7.5 101.59158 5 10 101.59158 5 -12.5 79.091583 7.5 -10 79.091583 7.5
-7.5 79.091583 7.5 -5 79.091583 7.5 -2.5 79.091583 7.5 0 79.091583 7.5 2.5 79.091583
7.5 5 79.091583 7.5 7.5 79.091583 7.5 10 79.091583 7.5 -12.5 81.591583 7.5 -10 81.591583
7.5 -7.5 81.591583 7.5 -5 81.591583 7.5 -2.5 81.591583 7.5 0 81.591583 7.5 2.5 81.591583
7.5 5 81.591583 7.5 7.5 81.591583 7.5 10 81.591583 7.5 -12.5 84.091583 7.5 -10 84.091583
7.5 -7.5 84.091583 7.5 -5 84.091583 7.5 -2.5 84.091583 7.5 0 84.091583 7.5 2.5 84.091583
7.5 5 84.091583 7.5 7.5 84.091583 7.5 10 84.091583 7.5;
setAttr ".inpo[830:995]" -12.5 86.591576 7.5 -10 86.591576 7.5 -7.5 86.591576 7.5
-5 86.591576 7.5 -2.5 86.591576 7.5 0 86.591576 7.5 2.5 86.591576 7.5 5 86.591576
7.5 7.5 86.591576 7.5 10 86.591576 7.5 -12.5 89.091576 7.5 -10 89.091576 7.5 -7.5
89.091576 7.5 -5 89.091576 7.5 -2.5 89.091576 7.5 0 89.091576 7.5 2.5 89.091576 7.5
5 89.091576 7.5 7.5 89.091576 7.5 10 89.091576 7.5 -12.5 91.591583 7.5 -10 91.591583
7.5 -7.5 91.591583 7.5 -5 91.591583 7.5 -2.5 91.591583 7.5 0 91.591583 7.5 2.5 91.591583
7.5 5 91.591583 7.5 7.5 91.591583 7.5 10 91.591583 7.5 -12.5 94.091583 7.5 -10 94.091583
7.5 -7.5 94.091583 7.5 -5 94.091583 7.5 -2.5 94.091583 7.5 0 94.091583 7.5 2.5 94.091583
7.5 5 94.091583 7.5 7.5 94.091583 7.5 10 94.091583 7.5 -12.5 96.591583 7.5 -10 96.591583
7.5 -7.5 96.591583 7.5 -5 96.591583 7.5 -2.5 96.591583 7.5 0 96.591583 7.5 2.5 96.591583
7.5 5 96.591583 7.5 7.5 96.591583 7.5 10 96.591583 7.5 -12.5 99.091576 7.5 -10 99.091576
7.5 -7.5 99.091576 7.5 -5 99.091576 7.5 -2.5 99.091576 7.5 0 99.091576 7.5 2.5 99.091576
7.5 5 99.091576 7.5 7.5 99.091576 7.5 10 99.091576 7.5 -12.5 101.59158 7.5 -10 101.59158
7.5 -7.5 101.59158 7.5 -5 101.59158 7.5 -2.5 101.59158 7.5 0 101.59158 7.5 2.5 101.59158
7.5 5 101.59158 7.5 7.5 101.59158 7.5 10 101.59158 7.5 -12.5 79.091583 10 -10 79.091583
10 -7.5 79.091583 10 -5 79.091583 10 -2.5 79.091583 10 0 79.091583 10 2.5 79.091583
10 5 79.091583 10 7.5 79.091583 10 10 79.091583 10 -12.5 81.591583 10 -10 81.591583
10 -7.5 81.591583 10 -5 81.591583 10 -2.5 81.591583 10 0 81.591583 10 2.5 81.591583
10 5 81.591583 10 7.5 81.591583 10 10 81.591583 10 -12.5 84.091583 10 -10 84.091583
10 -7.5 84.091583 10 -5 84.091583 10 -2.5 84.091583 10 0 84.091583 10 2.5 84.091583
10 5 84.091583 10 7.5 84.091583 10 10 84.091583 10 -12.5 86.591576 10 -10 86.591576
10 -7.5 86.591576 10 -5 86.591576 10 -2.5 86.591576 10 0 86.591576 10 2.5 86.591576
10 5 86.591576 10 7.5 86.591576 10 10 86.591576 10 -12.5 89.091576 10 -10 89.091576
10 -7.5 89.091576 10 -5 89.091576 10 -2.5 89.091576 10 0 89.091576 10 2.5 89.091576
10 5 89.091576 10 7.5 89.091576 10 10 89.091576 10 -12.5 91.591583 10 -10 91.591583
10 -7.5 91.591583 10 -5 91.591583 10 -2.5 91.591583 10 0 91.591583 10 2.5 91.591583
10 5 91.591583 10 7.5 91.591583 10 10 91.591583 10 -12.5 94.091583 10 -10 94.091583
10 -7.5 94.091583 10 -5 94.091583 10 -2.5 94.091583 10 0 94.091583 10 2.5 94.091583
10 5 94.091583 10 7.5 94.091583 10 10 94.091583 10 -12.5 96.591583 10 -10 96.591583
10 -7.5 96.591583 10 -5 96.591583 10 -2.5 96.591583 10 0 96.591583 10 2.5 96.591583
10 5 96.591583 10 7.5 96.591583 10 10 96.591583 10 -12.5 99.091576 10 -10 99.091576
10 -7.5 99.091576 10 -5 99.091576 10 -2.5 99.091576 10 0 99.091576 10 2.5 99.091576
10 5 99.091576 10 7.5 99.091576 10 10 99.091576 10 -12.5 101.59158 10 -10 101.59158
10 -7.5 101.59158 10 -5 101.59158 10 -2.5 101.59158 10 0 101.59158 10;
setAttr ".inpo[996:999]" 2.5 101.59158 10 5 101.59158 10 7.5 101.59158 10 10 101.59158
10;
createNode vortexField -n "vortexField1";
setAttr ".mag" 300;
setAttr ".att" 1;
setAttr ".fc[0]" 0 1 1;
setAttr ".axy" 1;
createNode transform -n "dRigidBody1";
createNode dRigidBody -n "dRigidBodyShape1" -p "dRigidBody1";
setAttr -k off ".v";
setAttr ".ac" no;
createNode transform -n "pSphere1";
setAttr ".v" no;
setAttr ".t" -type "double3" -0.98355696857515795 45.936153652323384 -1.0450964023284541 ;
createNode mesh -n "pSphereShape1" -p "pSphere1";
setAttr -k off ".v";
setAttr ".vir" yes;
setAttr ".vif" yes;
setAttr ".uvst[0].uvsn" -type "string" "map1";
setAttr ".cuvs" -type "string" "map1";
setAttr ".dcc" -type "string" "Ambient+Diffuse";
setAttr ".covm[0]" 0 1 1;
setAttr ".cdvm[0]" 0 1 1;
createNode transform -n "dRigidBody2";
setAttr ".t" -type "double3" -0.98355696857515795 45.936153652323384 -1.0450964023284541 ;
createNode dRigidBody -n "dRigidBodyShape2" -p "dRigidBody2";
setAttr -k off ".v";
setAttr ".ac" no;
setAttr ".inpo" -type "float3" -1.967114 91.872307 -2.0901928 ;
createNode transform -n "pCube1";
setAttr ".v" no;
setAttr ".t" -type "double3" 33.817243700845836 24.143008369148522 -6.3650472071224939 ;
setAttr ".s" -type "double3" 1 0.43533647694860556 1 ;
createNode mesh -n "pCubeShape1" -p "pCube1";
setAttr -k off ".v";
setAttr ".vir" yes;
setAttr ".vif" yes;
setAttr ".uvst[0].uvsn" -type "string" "map1";
setAttr ".cuvs" -type "string" "map1";
setAttr ".dcc" -type "string" "Ambient+Diffuse";
setAttr ".covm[0]" 0 1 1;
setAttr ".cdvm[0]" 0 1 1;
createNode transform -n "dRigidBody3";
setAttr ".t" -type "double3" 33.817243700845836 24.143008369148522 -6.3650472071224939 ;
createNode dRigidBody -n "dRigidBodyShape3" -p "dRigidBody3";
setAttr -k off ".v";
setAttr ".ac" no;
setAttr ".inpo" -type "float3" 67.634491 48.286018 -12.730094 ;
createNode lightLinker -n "lightLinker1";
setAttr -s 2 ".lnk";
setAttr -s 2 ".slnk";
createNode displayLayerManager -n "layerManager";
createNode displayLayer -n "defaultLayer";
createNode renderLayerManager -n "renderLayerManager";
createNode renderLayer -n "defaultRenderLayer";
setAttr ".g" yes;
createNode dSolver -n "dSolver1";
setAttr ".grvt" -type "float3" 1.4012985e-45 -9.8100004 0 ;
createNode dCollisionShape -n "dCollisionShape1";
setAttr ".tp" 4;
createNode script -n "sceneConfigurationScriptNode";
setAttr ".b" -type "string" "playbackOptions -min 1 -max 1000 -ast 1 -aet 1000 ";
setAttr ".st" 6;
createNode dCollisionShape -n "dCollisionShape2";
setAttr ".tp" 6;
createNode polySphere -n "polySphere1";
setAttr ".r" 34.639027905084006;
createNode dCollisionShape -n "dCollisionShape3";
setAttr ".tp" 1;
createNode polyCube -n "polyCube1";
setAttr ".w" 26.482256032116545;
setAttr ".h" 77.796884351821504;
setAttr ".d" 3.9643962787879303;
setAttr ".cuv" 4;
createNode dCollisionShape -n "dCollisionShape4";
setAttr ".tp" 0;
select -ne :time1;
setAttr ".o" 1;
select -ne :renderPartition;
setAttr -s 2 ".st";
select -ne :renderGlobalsList1;
select -ne :defaultShaderList1;
setAttr -s 2 ".s";
select -ne :postProcessList1;
setAttr -s 2 ".p";
select -ne :lightList1;
select -ne :initialShadingGroup;
setAttr -s 2 ".dsm";
setAttr ".ro" yes;
select -ne :initialParticleSE;
setAttr ".ro" yes;
select -ne :defaultRenderGlobals;
setAttr ".npu" 1;
select -ne :hardwareRenderGlobals;
setAttr ".ctrs" 256;
setAttr ".btrs" 512;
select -ne :defaultHardwareRenderGlobals;
setAttr ".fn" -type "string" "im";
setAttr ".res" -type "string" "ntsc_4d 646 485 1.333";
connectAttr "dSolver1.rbds" "dRigidBodyArrayShape1.solv";
connectAttr "dCollisionShape1.oucs" "dRigidBodyArrayShape1.incs";
connectAttr "dSolver1.rbds" "dRigidBodyShape1.solv";
connectAttr "dCollisionShape2.oucs" "dRigidBodyShape1.incs";
connectAttr "polySphere1.out" "pSphereShape1.i";
connectAttr "dSolver1.rbds" "dRigidBodyShape2.solv";
connectAttr "dCollisionShape3.oucs" "dRigidBodyShape2.incs";
connectAttr "polyCube1.out" "pCubeShape1.i";
connectAttr "dSolver1.rbds" "dRigidBodyShape3.solv";
connectAttr "dCollisionShape4.oucs" "dRigidBodyShape3.incs";
connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[0].llnk";
connectAttr ":initialShadingGroup.msg" "lightLinker1.lnk[0].olnk";
connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[1].llnk";
connectAttr ":initialParticleSE.msg" "lightLinker1.lnk[1].olnk";
connectAttr ":defaultLightSet.msg" "lightLinker1.slnk[0].sllk";
connectAttr ":initialShadingGroup.msg" "lightLinker1.slnk[0].solk";
connectAttr ":defaultLightSet.msg" "lightLinker1.slnk[1].sllk";
connectAttr ":initialParticleSE.msg" "lightLinker1.slnk[1].solk";
connectAttr "layerManager.dli[0]" "defaultLayer.id";
connectAttr "renderLayerManager.rlmi[0]" "defaultRenderLayer.rlid";
connectAttr ":time1.o" "dSolver1.it";
connectAttr "pSphereShape1.msg" "dCollisionShape3.insh";
connectAttr "pCubeShape1.msg" "dCollisionShape4.insh";
connectAttr "lightLinker1.msg" ":lightList1.ln" -na;
connectAttr "pSphereShape1.iog" ":initialShadingGroup.dsm" -na;
connectAttr "pCubeShape1.iog" ":initialShadingGroup.dsm" -na;
// End of field2.ma