64 lines
1005 B
Lua
64 lines
1005 B
Lua
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project "App_BasicExample"
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if _OPTIONS["ios"] then
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kind "WindowedApp"
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else
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kind "ConsoleApp"
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end
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includedirs {"../../src"}
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links {
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"BulletDynamics","BulletCollision", "LinearMath"
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}
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language "C++"
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files {
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"**.cpp",
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"**.h",
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}
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project "App_BasicExampleGui"
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if _OPTIONS["ios"] then
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kind "WindowedApp"
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else
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kind "ConsoleApp"
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end
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defines {"USE_GUI"}
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includedirs {"../../src"}
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links {
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"BulletDynamics","BulletCollision", "LinearMath", "OpenGL_Window","Bullet3Common"
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}
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initOpenGL()
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initGlew()
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language "C++"
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files {
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"**.cpp",
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"**.h",
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"../ExampleBrowser/OpenGLGuiHelper.cpp",
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"../ExampleBrowser/GL_ShapeDrawer.cpp",
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"../TinyRenderer/geometry.cpp",
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"../TinyRenderer/model.cpp",
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"../TinyRenderer/tgaimage.cpp",
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"../TinyRenderer/our_gl.cpp",
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"../TinyRenderer/TinyRenderer.cpp",
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"../Utils/b3ResourcePath.cpp"
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}
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if os.is("Linux") then initX11() end
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if os.is("MacOSX") then
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links{"Cocoa.framework"}
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end
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