Files
bullet3/examples/ExampleBrowser/OpenGLGuiHelper.h
Erwin Coumans 152e3da3e4 Implementation of virtual void CommonRenderInterface::removeGraphicsInstance(int instanceUid)
for GLInstancingRenderer (OpenGL3+) and SimpleOpenGL2Renderer (OpenGL2)
Refactored the add/remove object pool in Bullet3Common/b3ResizablePool.h
Added CommonRigidBodyBase::deleteRigidBody, also removing its graphics instance.
2017-05-03 17:05:05 -07:00

97 lines
3.6 KiB
C++

#ifndef OPENGL_GUI_HELPER_H
#define OPENGL_GUI_HELPER_H
#include "../CommonInterfaces/CommonGUIHelperInterface.h"
class btCollisionShape;
class btTransform;
#include "LinearMath/btAlignedObjectArray.h"
struct OpenGLGuiHelper : public GUIHelperInterface
{
struct OpenGLGuiHelperInternalData* m_data;
OpenGLGuiHelper(struct CommonGraphicsApp* glApp, bool useOpenGL2);
virtual ~OpenGLGuiHelper();
virtual struct CommonRenderInterface* getRenderInterface();
virtual const struct CommonRenderInterface* getRenderInterface() const;
virtual void createRigidBodyGraphicsObject(btRigidBody* body, const btVector3& color);
virtual void createCollisionObjectGraphicsObject(btCollisionObject* body, const btVector3& color);
virtual int registerTexture(const unsigned char* texels, int width, int height);
virtual int registerGraphicsShape(const float* vertices, int numvertices, const int* indices, int numIndices,int primitiveType, int textureId);
virtual int registerGraphicsInstance(int shapeIndex, const float* position, const float* quaternion, const float* color, const float* scaling);
virtual void removeAllGraphicsInstances();
virtual void removeGraphicsInstance(int graphicsUid);
virtual void createCollisionShapeGraphicsObject(btCollisionShape* collisionShape);
virtual void syncPhysicsToGraphics(const btDiscreteDynamicsWorld* rbWorld);
virtual void render(const btDiscreteDynamicsWorld* rbWorld);
virtual void createPhysicsDebugDrawer(btDiscreteDynamicsWorld* rbWorld);
virtual struct Common2dCanvasInterface* get2dCanvasInterface();
virtual CommonParameterInterface* getParameterInterface();
virtual struct CommonGraphicsApp* getAppInterface();
virtual void setUpAxis(int axis);
virtual void resetCamera(float camDist, float pitch, float yaw, float camPosX,float camPosY, float camPosZ);
virtual bool getCameraInfo(int* width, int* height, float viewMatrix[16], float projectionMatrix[16], float camUp[3], float camForward[3],float hor[3], float vert[3] ) const;
virtual void copyCameraImageData(const float viewMatrix[16], const float projectionMatrix[16],
unsigned char* pixelsRGBA, int rgbaBufferSizeInPixels,
float* depthBuffer, int depthBufferSizeInPixels,
int* segmentationMaskBuffer, int segmentationMaskBufferSizeInPixels,
int startPixelIndex, int destinationWidth,
int destinationHeight, int* numPixelsCopied);
virtual void autogenerateGraphicsObjects(btDiscreteDynamicsWorld* rbWorld) ;
virtual void drawText3D( const char* txt, float posX, float posY, float posZ, float size);
virtual int addUserDebugText3D( const char* txt, const double positionXYZ[3], const double textColorRGB[3], double size, double lifeTime)
{
return -1;
}
virtual int addUserDebugLine(const double debugLineFromXYZ[3], const double debugLineToXYZ[3], const double debugLineColorRGB[3], double lineWidth, double lifeTime )
{
return -1;
}
virtual int addUserDebugParameter(const char* txt, double rangeMin, double rangeMax, double startValue)
{
return -1;
}
virtual void removeUserDebugItem( int debugItemUniqueId)
{
}
virtual void removeAllUserDebugItems( )
{
}
void renderInternalGl2(int pass, const btDiscreteDynamicsWorld* dynamicsWorld);
void setVRMode(bool vrMode);
void setVisualizerFlag(int flag, int enable);
virtual void setVisualizerFlagCallback(VisualizerFlagCallback callback);
virtual void dumpFramesToVideo(const char* mp4FileName);
};
#endif //OPENGL_GUI_HELPER_H