47 lines
1.6 KiB
C
47 lines
1.6 KiB
C
/*
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Bullet Continuous Collision Detection and Physics Library
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Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
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This software is provided 'as-is', without any express or implied warranty.
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In no event will the authors be held liable for any damages arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it freely,
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subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef __BT_KEY_CODE_H__
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#define __BT_KEY_CODE_H__
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#include <GLUT/glut.h>
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#if defined(__cplusplus)
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extern "C" {
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#endif
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/**
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@brief Determine if a key is a letter.
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@return true if @a keycode is a letter, and not a control
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or modifier key. E.g., the letter 'b' is, where the Esc key ( BTKey_Escape ) is not.
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*/
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extern BOOL BTKeyIsAlpha( int );
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/**
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@brief Determine if a key is a GLUT special key. ( arrow, F-Keys, etc )
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*/
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extern BOOL BTKeyIsSpecial( int keycode );
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/**
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@brief Convert an OS X keycode to GLUT Special key representation
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*/
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extern int BTKeyTranslateKeyCodeToSpecial( int );
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#if defined(__cplusplus)
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}
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#endif
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#endif
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