Files
bullet3/Demos/OpenGL/CMakeLists.txt
erwin.coumans 33029ad996 updated demos -> ALT + mouse uses Maya-style controls, replaced BMF_Fonts by GLDebugFont
fix debug drawing of btMultiSphereShape
added box2d demo
added experimental gpu 2d demo
2009-05-09 19:27:14 +00:00

34 lines
926 B
CMake

# This is basically the overall name of the project in Visual Studio this is the name of the Solution File
# For every executable you have with a main method you should have an add_executable line below.
# For every add executable line you should list every .cpp and .h file you have associated with that executable.
# You shouldn't have to modify anything below this line
########################################################
INCLUDE_DIRECTORIES(
${BULLET_PHYSICS_SOURCE_DIR}/src ${BULLET_PHYSICS_SOURCE_DIR}/Extras/ConvexHull }
)
ADD_LIBRARY(OpenGLSupport
GLDebugFont.cpp
GL_ShapeDrawer.cpp
GL_Simplex1to4.cpp
GLDebugDrawer.cpp
GlutStuff.cpp
RenderTexture.cpp
DemoApplication.cpp
GlutDemoApplication.cpp
)
IF (BUILD_SHARED_LIBS)
TARGET_LINK_LIBRARIES(OpenGLSupport BulletDynamics BulletCollision ${GLUT_glut_LIBRARY} ${OPENGL_gl_LIBRARY} ${OPENGL_glu_LIBRARY})
ENDIF (BUILD_SHARED_LIBS)