Files
bullet3/demo/gpudemo/rigidbody
erwin coumans 358f4f97a2 add re-usable createGraphicsSphere method in GpuDemo.
introduce and use maxContactCapacity (needs to be fixed in various other contact kernels)
implement sphere versus trimesh
disable new/sequential GPU batching (only uses 1 thread in a warp, slow but works on NVIDIA/Apple OpenCL)
2013-04-04 17:54:45 -07:00
..
2013-04-03 18:27:36 -07:00
2013-03-21 17:36:52 -07:00
2013-03-18 20:38:40 -07:00
2013-03-18 20:38:40 -07:00