39ecc2ab7e4225165dfe17320e22d3429c3c7a83
make MSVC 6.0 build again. This code breaks: for (int i=0;.... for (int i=0;.... use int i; for (i=0;... for (i=0;... instead ;-)
Bullet is a 3D Collision Detection and Rigid Body Dynamics Library for games and animation. Free for commercial use, including Playstation 3, open source under the ZLib License. Discrete and continuous collision detection, integrated into Blender 3D, and COLLADA 1.4 Physics import. See the Bullet_User_Manual.pdf for more info and visit the Bullet Physics Forum at http://bulletphysics.com
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