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3e5fc86a6ce5997dd2e3105e372ac49c0b42f7ed
bullet3/src/BulletDynamics
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erwin.coumans 3e5fc86a6c Iterate only over non-static rigid bodies, instead of all collision objects
http://bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=18&t=3625
http://code.google.com/p/bullet/issues/detail?id=128

Attempt to fix issue in mesh striding, multiple-mesh-parts were broken.
2009-06-11 01:25:10 +00:00
..
Character
Fix in btGjkPairDetector, possibly causing a floating point overflow
2009-05-23 02:28:58 +00:00
ConstraintSolver
Re-enabled split impulse: avoids adding linear/angular momentum due to penetration recovery.
2009-06-10 22:04:06 +00:00
Dynamics
Iterate only over non-static rigid bodies, instead of all collision objects
2009-06-11 01:25:10 +00:00
ibmsdk
Fixes for IBM Cell SDK 3.0 by Jochen Roth
2007-12-11 19:49:09 +00:00
Vehicle
the component of the up axis needs to be scaled, to reduce roll.
2009-03-09 03:53:16 +00:00
CMakeLists.txt
compile fixes for trunk on OSX
2009-05-23 01:40:27 +00:00
Jamfile
add Character to Jamfile
2008-11-08 22:49:16 +00:00
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