This should improve 'ccd' handling when using world->getDispatchInfo().m_useContinuous = true;body->setCcdSquareMotionThreshold(...); body->setCcdSquareMotionThreshold(...) shoot smaller boxes (test) use yellow instead of orange for contact point normals tweak default erp and erp2 values, now split impulse is on by default (need to check it)
10 KiB
10 KiB