30 lines
660 B
C
30 lines
660 B
C
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#ifndef BT_CONSTRAINT4_h
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#define BT_CONSTRAINT4_h
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#include "BulletCommon/btVector3.h"
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ATTRIBUTE_ALIGNED16(struct) btGpuConstraint4
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{
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BT_DECLARE_ALIGNED_ALLOCATOR();
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btVector3 m_linear;//normal?
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btVector3 m_worldPos[4];
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btVector3 m_center; // friction
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float m_jacCoeffInv[4];
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float m_b[4];
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float m_appliedRambdaDt[4];
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float m_fJacCoeffInv[2]; // friction
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float m_fAppliedRambdaDt[2]; // friction
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unsigned int m_bodyA;
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unsigned int m_bodyB;
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int m_batchIdx;
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unsigned int m_paddings;
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inline void setFrictionCoeff(float value) { m_linear[3] = value; }
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inline float getFrictionCoeff() const { return m_linear[3]; }
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};
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#endif //BT_CONSTRAINT4_h
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