This website requires JavaScript.
Explore
Help
Sign In
Bart
/
bullet3
Watch
1
Star
0
Fork
0
You've already forked bullet3
Code
Issues
Pull Requests
Releases
Wiki
Activity
Files
60d7d4b073758bd79881f6fcc68e705fcb557c65
bullet3
/
Demos
/
UserCollisionAlgorithm
History
ejcoumans
60d7d4b073
quantization/compression is now allowed for btTriangleMesh containers and btBvhTriangleMeshShape
2007-08-08 16:29:40 +00:00
..
CMakeLists.txt
renamed ${OPENGL_glU_LIBRARY} into ${OPENGL_glu_LIBRARY}
2007-04-29 18:26:32 +00:00
Jamfile
added buildsystem files
2006-09-17 06:34:40 +00:00
UserCollisionAlgorithm.cpp
quantization/compression is now allowed for btTriangleMesh containers and btBvhTriangleMeshShape
2007-08-08 16:29:40 +00:00
UserCollisionAlgorithm.h
processed a lot of feedback: added 'realtime' simulation with fixed substeps (and clamping maximum number of substeps), this means that when stepSimulation is called with smaller timesteps then 'fixed substep' the motionstate is interpolated.
2006-10-18 03:28:42 +00:00