624dac612811a0d2c452798d394184758a8c82f5
add an optional assert method for the btCollisionDispatcher, to make sure the contact pool is contiguous (needed for btParallelConstraintSolver)
Bullet is a 3D Collision Detection and Rigid Body Dynamics Library for games and animation. Free for commercial use, including Playstation 3, open source under the ZLib License. See the Bullet_User_Manual.pdf for more info and visit the Bullet Physics Forum at http://bulletphysics.org
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