Files
bullet3/Extras/MayaPlugin
erwin.coumans 6850b72ef6 added Mac OSX XCode projectfile for BulletMayaPlugin, tested with Maya 2010
unfortunately, cmake took too much time to get working on OSX (bundle and dylib doesn't combine)
2010-02-02 06:24:00 +00:00
..
2010-01-30 04:21:12 +00:00
2010-01-30 04:21:12 +00:00
2010-01-30 04:21:12 +00:00
2010-01-30 04:21:12 +00:00
2008-09-17 11:54:59 +00:00
2010-01-30 04:21:12 +00:00
2010-01-30 04:21:12 +00:00
2010-01-30 04:21:12 +00:00
2010-01-30 04:21:12 +00:00
2008-09-02 09:44:59 +00:00
2010-01-30 04:21:12 +00:00
2010-01-30 04:21:12 +00:00
2010-01-30 04:21:12 +00:00
2010-01-30 04:21:12 +00:00

Bullet Maya Plugin


How to build in linux:

Please check the beginning of the Makefile to make sure that the variables are correct.
Then do:

make install


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How to build under Windows, using Microsoft Visual Studio 2005 or later:

Open BulletMayaPlugin.sln and select Debug or Release configuration and compile.

Maya 2008 is assumed at the default location C:\Program Files\Autodesk\Maya2008\include
Otherwise change the include path in the project settings.

Installation:

copy the folder 'icons', 'mvl' and 'scripts' into C:\Program Files\Autodesk\Maya2008