Files
bullet3/src/BulletDynamics/Featherstone/btMultiBodyInplaceSolverIslandCallback.h
2019-08-23 17:32:41 -07:00

230 lines
8.6 KiB
C++

//
// btMultiBodyInplaceSolverCallback.h
// BulletDynamics
//
// Created by Xuchen Han on 8/22/19.
//
#ifndef BT_MULTIBODY_INPLACE_SOLVER_ISLAND_CALLBACK_H
#define BT_MULTIBODY_INPLACE_SOLVER_ISLAND_CALLBACK_H
#include "BulletDynamics/Featherstone/btMultiBodyConstraintSolver.h"
#include "BulletCollision/CollisionDispatch/btSimulationIslandManager.h"
#include "BulletDynamics/Featherstone/btMultiBodyDynamicsWorld.h"
#include "btMultiBodyConstraintSolver.h"
SIMD_FORCE_INLINE int btGetConstraintIslandId2(const btTypedConstraint* lhs)
{
int islandId;
const btCollisionObject& rcolObj0 = lhs->getRigidBodyA();
const btCollisionObject& rcolObj1 = lhs->getRigidBodyB();
islandId = rcolObj0.getIslandTag() >= 0 ? rcolObj0.getIslandTag() : rcolObj1.getIslandTag();
return islandId;
}
class btSortConstraintOnIslandPredicate2
{
public:
bool operator()(const btTypedConstraint* lhs, const btTypedConstraint* rhs) const
{
int rIslandId0, lIslandId0;
rIslandId0 = btGetConstraintIslandId2(rhs);
lIslandId0 = btGetConstraintIslandId2(lhs);
return lIslandId0 < rIslandId0;
}
};
SIMD_FORCE_INLINE int btGetMultiBodyConstraintIslandId(const btMultiBodyConstraint* lhs)
{
int islandId;
int islandTagA = lhs->getIslandIdA();
int islandTagB = lhs->getIslandIdB();
islandId = islandTagA >= 0 ? islandTagA : islandTagB;
return islandId;
}
class btSortMultiBodyConstraintOnIslandPredicate
{
public:
bool operator()(const btMultiBodyConstraint* lhs, const btMultiBodyConstraint* rhs) const
{
int rIslandId0, lIslandId0;
rIslandId0 = btGetMultiBodyConstraintIslandId(rhs);
lIslandId0 = btGetMultiBodyConstraintIslandId(lhs);
return lIslandId0 < rIslandId0;
}
};
struct MultiBodyInplaceSolverIslandCallback : public btSimulationIslandManager::IslandCallback
{
btContactSolverInfo* m_solverInfo;
btMultiBodyConstraintSolver* m_solver;
btMultiBodyConstraint** m_multiBodySortedConstraints;
int m_numMultiBodyConstraints;
btTypedConstraint** m_sortedConstraints;
int m_numConstraints;
btIDebugDraw* m_debugDrawer;
btDispatcher* m_dispatcher;
btAlignedObjectArray<btCollisionObject*> m_bodies;
btAlignedObjectArray<btPersistentManifold*> m_manifolds;
btAlignedObjectArray<btTypedConstraint*> m_constraints;
btAlignedObjectArray<btMultiBodyConstraint*> m_multiBodyConstraints;
btAlignedObjectArray<btSolverAnalyticsData> m_islandAnalyticsData;
MultiBodyInplaceSolverIslandCallback(btMultiBodyConstraintSolver* solver,
btDispatcher* dispatcher)
: m_solverInfo(NULL),
m_solver(solver),
m_multiBodySortedConstraints(NULL),
m_numConstraints(0),
m_debugDrawer(NULL),
m_dispatcher(dispatcher)
{
}
MultiBodyInplaceSolverIslandCallback& operator=(const MultiBodyInplaceSolverIslandCallback& other)
{
btAssert(0);
(void)other;
return *this;
}
SIMD_FORCE_INLINE virtual void setup(btContactSolverInfo* solverInfo, btTypedConstraint** sortedConstraints, int numConstraints, btMultiBodyConstraint** sortedMultiBodyConstraints, int numMultiBodyConstraints, btIDebugDraw* debugDrawer)
{
m_islandAnalyticsData.clear();
btAssert(solverInfo);
m_solverInfo = solverInfo;
m_multiBodySortedConstraints = sortedMultiBodyConstraints;
m_numMultiBodyConstraints = numMultiBodyConstraints;
m_sortedConstraints = sortedConstraints;
m_numConstraints = numConstraints;
m_debugDrawer = debugDrawer;
m_bodies.resize(0);
m_manifolds.resize(0);
m_constraints.resize(0);
m_multiBodyConstraints.resize(0);
}
void setMultiBodyConstraintSolver(btMultiBodyConstraintSolver* solver)
{
m_solver = solver;
}
virtual void processIsland(btCollisionObject** bodies, int numBodies, btPersistentManifold** manifolds, int numManifolds, int islandId)
{
if (islandId < 0)
{
///we don't split islands, so all constraints/contact manifolds/bodies are passed into the solver regardless the island id
m_solver->solveMultiBodyGroup(bodies, numBodies, manifolds, numManifolds, m_sortedConstraints, m_numConstraints, &m_multiBodySortedConstraints[0], m_numConstraints, *m_solverInfo, m_debugDrawer, m_dispatcher);
if (m_solverInfo->m_reportSolverAnalytics&1)
{
m_solver->m_analyticsData.m_islandId = islandId;
m_islandAnalyticsData.push_back(m_solver->m_analyticsData);
}
}
else
{
//also add all non-contact constraints/joints for this island
btTypedConstraint** startConstraint = 0;
btMultiBodyConstraint** startMultiBodyConstraint = 0;
int numCurConstraints = 0;
int numCurMultiBodyConstraints = 0;
int i;
//find the first constraint for this island
for (i = 0; i < m_numConstraints; i++)
{
if (btGetConstraintIslandId2(m_sortedConstraints[i]) == islandId)
{
startConstraint = &m_sortedConstraints[i];
break;
}
}
//count the number of constraints in this island
for (; i < m_numConstraints; i++)
{
if (btGetConstraintIslandId2(m_sortedConstraints[i]) == islandId)
{
numCurConstraints++;
}
}
for (i = 0; i < m_numMultiBodyConstraints; i++)
{
if (btGetMultiBodyConstraintIslandId(m_multiBodySortedConstraints[i]) == islandId)
{
startMultiBodyConstraint = &m_multiBodySortedConstraints[i];
break;
}
}
//count the number of multi body constraints in this island
for (; i < m_numMultiBodyConstraints; i++)
{
if (btGetMultiBodyConstraintIslandId(m_multiBodySortedConstraints[i]) == islandId)
{
numCurMultiBodyConstraints++;
}
}
//if (m_solverInfo->m_minimumSolverBatchSize<=1)
//{
// m_solver->solveGroup( bodies,numBodies,manifolds, numManifolds,startConstraint,numCurConstraints,*m_solverInfo,m_debugDrawer,m_dispatcher);
//} else
{
for (i = 0; i < numBodies; i++)
m_bodies.push_back(bodies[i]);
for (i = 0; i < numManifolds; i++)
m_manifolds.push_back(manifolds[i]);
for (i = 0; i < numCurConstraints; i++)
m_constraints.push_back(startConstraint[i]);
for (i = 0; i < numCurMultiBodyConstraints; i++)
m_multiBodyConstraints.push_back(startMultiBodyConstraint[i]);
if ((m_multiBodyConstraints.size() + m_constraints.size() + m_manifolds.size()) > m_solverInfo->m_minimumSolverBatchSize)
{
processConstraints(islandId);
}
else
{
//printf("deferred\n");
}
}
}
}
virtual void processConstraints(int islandId=-1)
{
btCollisionObject** bodies = m_bodies.size() ? &m_bodies[0] : 0;
btPersistentManifold** manifold = m_manifolds.size() ? &m_manifolds[0] : 0;
btTypedConstraint** constraints = m_constraints.size() ? &m_constraints[0] : 0;
btMultiBodyConstraint** multiBodyConstraints = m_multiBodyConstraints.size() ? &m_multiBodyConstraints[0] : 0;
//printf("mb contacts = %d, mb constraints = %d\n", mbContacts, m_multiBodyConstraints.size());
m_solver->solveMultiBodyGroup(bodies, m_bodies.size(), manifold, m_manifolds.size(), constraints, m_constraints.size(), multiBodyConstraints, m_multiBodyConstraints.size(), *m_solverInfo, m_debugDrawer, m_dispatcher);
if (m_bodies.size() && (m_solverInfo->m_reportSolverAnalytics&1))
{
m_solver->m_analyticsData.m_islandId = islandId;
m_islandAnalyticsData.push_back(m_solver->m_analyticsData);
}
m_bodies.resize(0);
m_manifolds.resize(0);
m_constraints.resize(0);
m_multiBodyConstraints.resize(0);
}
};
#endif /*BT_MULTIBODY_INPLACE_SOLVER_ISLAND_CALLBACK_H */