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72b0b76b642e5ed854d4214a6d65efe9469c9293
bullet3
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examples
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TinyRenderer
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TinyRenderer.cpp
yunfeibai
56f9c38226
Use float when clipping the shadow map index, because the index before clipping can be out of the range for int.
2017-04-25 18:28:56 -07:00
20 KiB
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