80f80df7e30fee155131262678a4f009221ef9c7
Thanks to http://code.google.com/p/bullet/issues/detail?id=73 improve performance of btConvexTriangleMeshShape::recalcLocalAabb Thanks to fullmetalcoder, http://code.google.com/p/bullet/issues/detail?id=67#makechanges
Bullet is a 3D Collision Detection and Rigid Body Dynamics Library for games and animation. Free for commercial use, including Playstation 3, open source under the ZLib License. Discrete and continuous collision detection, integrated into Blender 3D, and COLLADA 1.4 Physics import. See the Bullet_User_Manual.pdf for more info and visit the Bullet Physics Forum at http://bulletphysics.com
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