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86bdc2f6c2c70d126a76bf47ee1b642b3b345cb9
bullet3
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Demos
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CollisionDemo
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CollisionDemo.h
ejcoumans
3a6942fb91
processed a lot of feedback: added 'realtime' simulation with fixed substeps (and clamping maximum number of substeps), this means that when stepSimulation is called with smaller timesteps then 'fixed substep' the motionstate is interpolated.
...
renamed m_ccdSweptSphereRadius, enabled wireframe debugDrawObject (using debugDrawer)
2006-10-18 03:28:42 +00:00
1.3 KiB
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