This website requires JavaScript.
Explore
Help
Sign In
Bart
/
bullet3
Watch
1
Star
0
Fork
0
You've already forked bullet3
Code
Issues
Pull Requests
Releases
Wiki
Activity
Files
8827d5dbfb01a961ba801924a52aa7a411760732
bullet3
/
Demos
/
UserCollisionAlgorithm
/
UserCollisionAlgorithm.h
ejcoumans
3a6942fb91
processed a lot of feedback: added 'realtime' simulation with fixed substeps (and clamping maximum number of substeps), this means that when stepSimulation is called with smaller timesteps then 'fixed substep' the motionstate is interpolated.
...
renamed m_ccdSweptSphereRadius, enabled wireframe debugDrawObject (using debugDrawer)
2006-10-18 03:28:42 +00:00
1.4 KiB
Raw
Blame
History
View Raw
Reference in New Issue
View Git Blame
Copy Permalink