This website requires JavaScript.
Explore
Help
Sign In
Bart
/
bullet3
Watch
1
Star
0
Fork
0
You've already forked bullet3
Code
Issues
Pull Requests
Releases
Wiki
Activity
Files
93fda830d444d9085be2c7c7599ed9905c723a98
bullet3
/
Bullet
History
ejcoumans
93fda830d4
accidently made CollisionGroup filter/mask int, instead of short int
2006-06-25 19:40:59 +00:00
..
BroadphaseCollision
accidently made CollisionGroup filter/mask int, instead of short int
2006-06-25 19:40:59 +00:00
CollisionDispatch
added basic collision filtering, in broadphase. more advanced collision filtering should happen in CollisionDispatch::NeedsCollision
2006-06-25 19:36:50 +00:00
CollisionShapes
Allow multiple meshes to be used in the TriangleIndexVertexArray (this name is bad, is should be 'MeshArray'.
2006-06-25 14:50:38 +00:00
NarrowPhaseCollision
printf for debugging requires stdio.h
2006-06-21 21:04:01 +00:00
Doxyfile
moved files around
2006-05-25 19:18:29 +00:00
Jamfile
moved files around
2006-05-25 19:18:29 +00:00