Files
bullet3/examples/SharedMemory/plugins/b3PluginAPI.h
erwincoumans 9553892770 PyBullet / BulletRobotics:
Implement collisionFilterPlugin, use setCollisionFilterPair to enable or disable collision detection between specific pairs of objects.
Also, expose setCollisionFilterGroupMask as PyBullet API and in urdf using the tag <collision group="1" mask="2"/>.
See examples/pybullet/examples/collisionFilter.py for an example.
PyBullet default: Lower the warmstarting factor, for maximal coordinates rigid bodies for more stable simulation.
Add btCollisionWorld::refreshBroadphaseProxy to easier recreate the broadphase proxy without adding/removing objects to the world.
2018-09-12 19:30:49 -07:00

43 lines
1.2 KiB
C

#ifndef B3_PLUGIN_API_H
#define B3_PLUGIN_API_H
#ifdef _WIN32
#define B3_SHARED_API __declspec(dllexport)
#elif defined (__GNUC__)
#define B3_SHARED_API __attribute__((visibility("default")))
#else
#define B3_SHARED_API
#endif
#if defined(_WIN32)
#define B3_API_ENTRY
#define B3_API_CALL __cdecl
#define B3_CALLBACK __cdecl
#else
#define B3_API_ENTRY
#define B3_API_CALL
#define B3_CALLBACK
#endif
#ifdef __cplusplus
extern "C" {
#endif
/* Plugin API */
typedef B3_API_ENTRY int (B3_API_CALL * PFN_INIT)(struct b3PluginContext* context);
typedef B3_API_ENTRY void (B3_API_CALL * PFN_EXIT)(struct b3PluginContext* context);
typedef B3_API_ENTRY int (B3_API_CALL * PFN_EXECUTE)(struct b3PluginContext* context, const struct b3PluginArguments* arguments);
typedef B3_API_ENTRY int (B3_API_CALL * PFN_TICK)(struct b3PluginContext* context);
typedef B3_API_ENTRY struct UrdfRenderingInterface* (B3_API_CALL * PFN_GET_RENDER_INTERFACE)(struct b3PluginContext* context);
typedef B3_API_ENTRY struct b3PluginCollisionInterface* (B3_API_CALL * PFN_GET_COLLISION_INTERFACE)(struct b3PluginContext* context);
#ifdef __cplusplus
}
#endif
#endif //B3_PLUGIN_API_H