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9abcd9cf2e19be9eb454f6db7890ce6d0a6c5ed4
bullet3/src/BulletDynamics/Character
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erwin.coumans 852fa3ba30 add the BT_ prefix for all #ifdef guards, to avoid conflicts with developers own header defines.
Fixes Issue 497

//license header
#ifndef BT_RIGIDBODY_H
#define BT_RIGIDBODY_H
class btRigidBody
{
};
#endif //BT_RIGIDBODY_H
2011-04-01 17:14:52 +00:00
..
btCharacterControllerInterface.h
add the BT_ prefix for all #ifdef guards, to avoid conflicts with developers own header defines.
2011-04-01 17:14:52 +00:00
btKinematicCharacterController.cpp
Add better support for btCollisionWorld::convexSweepTest for btStaticPlaneShape, now using the btContinuousConvexCollision directly.
2011-04-01 16:33:55 +00:00
btKinematicCharacterController.h
add the BT_ prefix for all #ifdef guards, to avoid conflicts with developers own header defines.
2011-04-01 17:14:52 +00:00
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